Deus Ex: Human Revolution Code Broken

Thanks to ^Drag0n^ for sending along a summary of the current state of the coded message from Deus Ex: Human Revolution, and apologies to those who helped suss this out if they have not received due credit (I'm guessing gaming.reddit had a hand in it). From the look and sound of things, we won't really know what this is all about until Sunday:
The background image on http://www.13311tower.com has GPS coordinates in its header. If you use Google maps to locate the coordinates, they lead to Ayers Rock.

Ayers Rock is also known as "Uluru".

The Morse code is "11m13clinic".

Using "uluru" / "11m13clinic" as the L/P when clicking on the illuminati all seeing eye in at 13311tower.com yields this image:

http://img109.imageshack.us/img109/1378/3crsbcjcie.jpg
View : : :
43 Replies. 3 pages. Viewing page 1.
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43.
 
Re: Deus Ex: Human Revolution Code Broken
Sep 2, 2011, 01:26
43.
Re: Deus Ex: Human Revolution Code Broken Sep 2, 2011, 01:26
Sep 2, 2011, 01:26
 
Luther wrote on Aug 31, 2011, 04:54:
This is probably old news by now (hey, I've got a job!) but the hex code in the '13311tower.com' is all javascript keywords once you turn it into ascii:

This is a drop in replacement for those strings:

"noConflict",
"onload",
"background",
"#000",
"css",
"body",
"actions/77P98JBTRb.php",
"ajax",
"fadeOut",
".container",
"src",
"images/13311tower.jpg",
"ready",
"html",
"fadeIn",
"pageX",
"offsetLeft",
"pageY",
"offsetTop",
"actions/VqdIqFQFPj.php",
"x=",
"&y=",
"click",
".CDyjK9kxxV",
"placeholder",
"input[placeholder]",
"actions/k5G2dyYRvN.php",
"tqhyyDitPn=",
"val",
"input[name=M6dCM2ZJxv]",
"&ReBwsoTXvb=",
"input[name=s069trV5XA]",
"",
"submit",
".container form",
"url(",
") no-repeat #000 center center",
"push",
"length",
"none",
".image",
"remove()",
"random",
"floor",
"splice"

They're not keywords. I was going to post this a couple days ago but then realized it's nothing secret. They just wanted to make it something fun for the hackers to play with. It's nothing more than the javascript (albeit, interestingly written) that controls the image blocks that switch out when you do the login thing.
Avatar 55267
42.
 
Re: Deus Ex: Human Revolution Code Broken
Aug 31, 2011, 12:49
42.
Re: Deus Ex: Human Revolution Code Broken Aug 31, 2011, 12:49
Aug 31, 2011, 12:49
 
"St. Lucia or bust" that's awesome.

^D^
"Never start a fight, but always finish it."
Avatar 55075
41.
 
Re: Deus Ex: Human Revolution Code Broken
Aug 31, 2011, 12:21
41.
Re: Deus Ex: Human Revolution Code Broken Aug 31, 2011, 12:21
Aug 31, 2011, 12:21
 
Luther, I just have to say: your avatar is pretty epic.

Thanks! Here's the original image

It was a painting for a friend's wedding. He was a great believer in the adage that you can make anything fly with sufficient application of thrust.
Avatar 20656
40.
 
Re: Deus Ex: Human Revolution Code Broken
Aug 31, 2011, 11:28
40.
Re: Deus Ex: Human Revolution Code Broken Aug 31, 2011, 11:28
Aug 31, 2011, 11:28
 
Luther, I just have to say: your avatar is pretty epic.

^D^
"Never start a fight, but always finish it."
Avatar 55075
39.
 
Re: Deus Ex: Human Revolution Code Broken
Aug 31, 2011, 10:50
nin
39.
Re: Deus Ex: Human Revolution Code Broken Aug 31, 2011, 10:50
Aug 31, 2011, 10:50
nin
 
Creston wrote on Aug 31, 2011, 10:39:
Ripperjack wrote on Aug 31, 2011, 10:22:
What is the missing link?

Well to find that out, you'll have to purchase the DLC for $9.99 USD... coming "soon". Pimp

If it gives me the same amount of value as the original game did, I'll buy as many 9.99 DLC packs as they'd like me to.

According to Steam I've now played 48 hours (admittedly about four or five of those have been restarts,) and I JUST made it back to Detroit.

So if I get another 15 hours out of their 9.99 DLC, yep, here's my credit card. Please gimme.

Creston


The PC version was dirt cheap, and it's my game of the year.

More content? Yes, please.


38.
 
Re: Deus Ex: Human Revolution Code Broken
Aug 31, 2011, 10:46
38.
Re: Deus Ex: Human Revolution Code Broken Aug 31, 2011, 10:46
Aug 31, 2011, 10:46
 
THIS GAME IS ACE!

Now.. back to Deus Ex before my girlfriend comes home..!
I thought Hollywood had hit rock buttom. Then this happened.
37.
 
Re: Deus Ex: Human Revolution Code Broken
Aug 31, 2011, 10:39
37.
Re: Deus Ex: Human Revolution Code Broken Aug 31, 2011, 10:39
Aug 31, 2011, 10:39
 
Ripperjack wrote on Aug 31, 2011, 10:22:
What is the missing link?

Well to find that out, you'll have to purchase the DLC for $9.99 USD... coming "soon". Pimp

If it gives me the same amount of value as the original game did, I'll buy as many 9.99 DLC packs as they'd like me to.

According to Steam I've now played 48 hours (admittedly about four or five of those have been restarts,) and I JUST made it back to Detroit.

So if I get another 15 hours out of their 9.99 DLC, yep, here's my credit card. Please gimme.

Creston
Avatar 15604
36.
 
Re: Deus Ex: Human Revolution Code Broken
Aug 31, 2011, 10:22
36.
Re: Deus Ex: Human Revolution Code Broken Aug 31, 2011, 10:22
Aug 31, 2011, 10:22
 
What is the missing link?

Well to find that out, you'll have to purchase the DLC for $9.99 USD... coming "soon". Pimp
35.
 
Re: Deus Ex: Human Revolution Code Broken
Aug 31, 2011, 10:10
35.
Re: Deus Ex: Human Revolution Code Broken Aug 31, 2011, 10:10
Aug 31, 2011, 10:10
 
Playing the game now. Love the attention to the little details of things and the general "Blade Runner" design aesthetic BUT

The character graphics are crap. Regardless of settings, the figures are crazy fake too shiny all over (why does a cotton lab coat reflect light?), and blurry textures on the faces. Half Life 2 figures look better than this. I know I am supposed to look past these things, but it is pretty hard to look past how terrible the main characters look when they are central to the game.

The lighting engine is crap even with DX11. There are some nice explosion lighting effects but in general the lighting engine used is generic, stock, and bland, bland, bland. What is lacking is _creative_ lighting built for each level. Splinter Cell Chaos Theory for PC had excellent stencil-based lighting effects that blow this game out of the water and that game is how old? Geez even Far Cry for PC had some beautiful lighting effects for the interior levels. They look good because the designers crafted lighting for every level to create ambiance appropriate to that level, rather than just turn on "tesselated shadows" on everything as the square folks seemed to do here. Ugh.

Rant about graphics over. Back to game.
34.
 
Re: Deus Ex: Human Revolution Code Broken
Aug 31, 2011, 06:10
34.
Re: Deus Ex: Human Revolution Code Broken Aug 31, 2011, 06:10
Aug 31, 2011, 06:10
 
Here's the decoded javascript from the website.

$j = jQuery["noConflict"]();
var images = [];
$j(document)[ready](function () {
var _0x5289x2 = new Image();
_0x5289x2[onload] = function () {
$j(.container)[fadeOut](500, function () {
$j(body)[css](background, #000);$j[ajax]({url:actions/77P98JBTRb.php,success:function (_0x5289x3){loadblocks(_0x5289x3);} });} );} ;_0x5289x2[src]= images / 13311tower.jpg;
});

function loadblocks(_0x5289x3) {
$j(.container)[html](_0x5289x3);
$j(.container)[fadeIn](500);
$j(.container)[click](function (_0x5289x5) {
var _0x5289x6 = _0x5289x5[pageX] - this[offsetLeft];
var _0x5289x7 = _0x5289x5[pageY] - this[offsetTop];
$j[ajax]({
url: actions / VqdIqFQFPj.php,
data: x = +_0x5289x6 + & y = +_0x5289x7,
success: function (_0x5289x3) {
if (_0x5289x3) {
goform(_0x5289x3);
};
}
});
});
};

function goform(_0x5289x3) {
$j(.container)[html]($j(.container)[html]() + _0x5289x3);
$j(.CDyjK9kxxV)[fadeIn](200);
$j(input[placeholder])[placeholder]();
$j(.container form)[submit](function () {
$j[ajax]({
url: actions / k5G2dyYRvN.php,
data: tqhyyDitPn = +$j(input[name = M6dCM2ZJxv])[val]() + & ReBwsoTXvb = +$j(input[name = s069trV5XA])[val](),
success: function (_0x5289x3) {
if (_0x5289x3) {
reveal(_0x5289x3);
} else {
$j(input[name = M6dCM2ZJxv])[val]();
$j(input[name = s069trV5XA])[val]();
};
}
});
return false;
});
};

function reveal(_0x5289x3) {
var _0x5289x2 = new Image();
_0x5289x2[onload] = function () {
$j(.container)[css](background, url(+_0x5289x2[src] + ) no - repeat #000 center center);for(var _0x5289xa= 0; _0x5289xa < 3168; _0x5289xa++) {
images[push](_0x5289xa);
};
$j(.CDyjK9kxxV)[fadeOut](300, function () {
remove();
});
};
_0x5289x2[src] = _0x5289x3;
};

function remove() {
if (images[length]) {
var _0x5289xc = popRandomItem(images);
$j(.image + _0x5289x0])[css](background, none);
setTimeout(remove(), 1);
};
};

function popRandomItem(_0x5289xe) {
return _0x5289xe[length] ? _0x5289xe[splice](Math[floor](Math[random]() * _0x5289xe[length]), 1) : null;
};
Avatar 20656
33.
 
Re: Deus Ex: Human Revolution Code Broken
Aug 31, 2011, 06:06
33.
Re: Deus Ex: Human Revolution Code Broken Aug 31, 2011, 06:06
Aug 31, 2011, 06:06
 
Riveting stuff...
32.
 
Re: Deus Ex: Human Revolution Code Broken
Aug 31, 2011, 04:54
32.
Re: Deus Ex: Human Revolution Code Broken Aug 31, 2011, 04:54
Aug 31, 2011, 04:54
 
This is probably old news by now (hey, I've got a job!) but the hex code in the '13311tower.com' is all javascript keywords once you turn it into ascii:

This is a drop in replacement for those strings:

"noConflict",
"onload",
"background",
"#000",
"css",
"body",
"actions/77P98JBTRb.php",
"ajax",
"fadeOut",
".container",
"src",
"images/13311tower.jpg",
"ready",
"html",
"fadeIn",
"pageX",
"offsetLeft",
"pageY",
"offsetTop",
"actions/VqdIqFQFPj.php",
"x=",
"&y=",
"click",
".CDyjK9kxxV",
"placeholder",
"input[placeholder]",
"actions/k5G2dyYRvN.php",
"tqhyyDitPn=",
"val",
"input[name=M6dCM2ZJxv]",
"&ReBwsoTXvb=",
"input[name=s069trV5XA]",
"",
"submit",
".container form",
"url(",
") no-repeat #000 center center",
"push",
"length",
"none",
".image",
"remove()",
"random",
"floor",
"splice"
Avatar 20656
31.
 
Re: Deus Ex: Human Revolution Code Broken
Aug 31, 2011, 02:28
31.
Re: Deus Ex: Human Revolution Code Broken Aug 31, 2011, 02:28
Aug 31, 2011, 02:28
 
My theory: Free DLC coming soon
Secret base under Ayers rock? Jensen fulfills objectives and goes back in the tube..?
Avatar 13202
30.
 
Re: Deus Ex: Human Revolution Code Broken
Aug 31, 2011, 00:45
30.
Re: Deus Ex: Human Revolution Code Broken Aug 31, 2011, 00:45
Aug 31, 2011, 00:45
 
DNForever wrote on Aug 30, 2011, 23:20:
I was gonna wait to play this but due to the unanimous praise it's been getting I figured I shouldn't wait it out. Started the download from amazon earlier today and it's almost done. I'm actually surprised I could wait this long based on how much I liked the first DX.

I held out until I saw reviews and such. I shouldn't have. It's a fucking excellent game. And if I had pre-ordered on Steam, I would have gotten seven in-game items for TF2 as well. Oh well. This would have been one pre-order that I didn't get burned on. Dammit!
Avatar 55267
29.
 
Re: Deus Ex: Human Revolution Code Broken
Aug 31, 2011, 00:41
29.
Re: Deus Ex: Human Revolution Code Broken Aug 31, 2011, 00:41
Aug 31, 2011, 00:41
 
^Drag0n^ wrote on Aug 30, 2011, 23:59:
ForgedReality wrote on Aug 30, 2011, 20:57:
Oh.
My.
Fucking.
God.

That 133lltower site is made up entirely of 25x25 pixel blocks with background images in them. Holy fuck. Why? Are some of them going to be clickable? O.o

edit - or rather, it's one background image used as a sprite and each block just shifts the background image to the right spot.

http://www.13311tower.com/images/13311tower.jpg

Why did they do that?

I believe they did that such that enterprising people that are versed in how to deconstruct websites couldn't just download the final image. Encrypting it in a tile form made it such that you had to get the L/P correct to activate the image shift.

Pretty damn clever. This would have taken a few days if not for twitter, Reddit, and the DXHR forums. Was a true community effort.

Power of the Internet. Truly awesome.

^D^

I think they did it more for effect than anything. If you're able to figure out the password, it's even easier to figure out the image from just spending 2 minutes looking at the script. You don't even need to log in to see the image behind the first one.
Avatar 55267
28.
 
Re: Deus Ex: Human Revolution Code Broken
Aug 30, 2011, 23:59
28.
Re: Deus Ex: Human Revolution Code Broken Aug 30, 2011, 23:59
Aug 30, 2011, 23:59
 
ForgedReality wrote on Aug 30, 2011, 20:57:
Oh.
My.
Fucking.
God.

That 133lltower site is made up entirely of 25x25 pixel blocks with background images in them. Holy fuck. Why? Are some of them going to be clickable? O.o

edit - or rather, it's one background image used as a sprite and each block just shifts the background image to the right spot.

http://www.13311tower.com/images/13311tower.jpg

Why did they do that?

I believe they did that such that enterprising people that are versed in how to deconstruct websites couldn't just download the final image. Encrypting it in a tile form made it such that you had to get the L/P correct to activate the image shift.

Pretty damn clever. This would have taken a few days if not for twitter, Reddit, and the DXHR forums. Was a true community effort.

Power of the Internet. Truly awesome.

^D^
"Never start a fight, but always finish it."
Avatar 55075
27.
 
Re: Deus Ex: Human Revolution Code Broken
Aug 30, 2011, 23:49
27.
Re: Deus Ex: Human Revolution Code Broken Aug 30, 2011, 23:49
Aug 30, 2011, 23:49
 
PHJF wrote on Aug 30, 2011, 23:39:
Dan Brown should write a book about all this.

The part I liked about all his books (Especially "Digital Fortress"), were the parts on cryptography. I have always loved decoding puzzles.

^D^
"Never start a fight, but always finish it."
Avatar 55075
26.
 
Re: Deus Ex: Human Revolution Code Broken
Aug 30, 2011, 23:48
26.
Re: Deus Ex: Human Revolution Code Broken Aug 30, 2011, 23:48
Aug 30, 2011, 23:48
 
25 of em! This was the first

I just realized that just posting a number looks a bit boring'ish
Avatar 54727
25.
 
Re: Deus Ex: Human Revolution Code Broken
Aug 30, 2011, 23:43
25.
Re: Deus Ex: Human Revolution Code Broken Aug 30, 2011, 23:43
Aug 30, 2011, 23:43
 
How many more patatoes till it release early?
24.
 
Re: Deus Ex: Human Revolution Code Broken
Aug 30, 2011, 23:39
PHJF
 
24.
Re: Deus Ex: Human Revolution Code Broken Aug 30, 2011, 23:39
Aug 30, 2011, 23:39
 PHJF
 
Dan Brown should write a book about all this.
Steam + PSN: PHJF
Avatar 17251
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