Why Minecraft Isn't On Steam

The Word of Notch has, well, the word of Notch on why Minecraft is not sold on Valve's Steam service. While saying it's the "best digital distribution platform I’ve ever seen," he also explains:
Being on Steam limits a lot of what we’re allowed to do with the game, and how we’re allowed to talk to our users. We (probably?) wouldn’t be able to, say, sell capes or have a map market place on minecraft.net that works with steam customers in a way that keeps Valve happy. It would effectively split the Minecraft community into two parts, where only some of the players can access all of the weird content we want to add to the game.

We are talking to Valve about this, but I definitely understand their reasons for wanting to control their platform. There’s a certain inherent incompatibility between what we want to do and what they want to do.
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Re: Why Minecraft Isn't On Steam
Aug 30, 2011, 20:12
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Re: Why Minecraft Isn't On Steam Aug 30, 2011, 20:12
Aug 30, 2011, 20:12
 
Asmo wrote on Aug 29, 2011, 21:53:
I'm curious though, Mass Effect 2 allowed you to purchase the add on's with points and bolt them directly to the game despite it being on Steam... Was there a big deal that Valve was kicking up over that that I missed?

That's kind of the point of EA's stance. They claim that Valve is now coming down and they did not remove their games but Valve did. So, it all comes down to who you believe and while I think EA are probably telling more truth than people will give them credit I think a lot of people will just buy any line that Valve feeds them because they are so ready to hate on EA.

And for those who claim EA "runs companies in to the ground" that's irrelivant to the discussion at hand. It's the video game equivilent of bringing Hitler and Nazis in to a discussion. When in doubt shout how a company "suxorz."
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