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RAGE Trailer

The Bethesda Blog now points to the fifth installment in their behind-the-scenes series for RAGE, id's upcoming first-person shooter (though the clip embedded there is the previous clip). The new trailer uses gameplay footage and developer commentary to introduce the various enemies players will encounter in the game's post-apocalyptic environment.

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19. Re: RAGE Trailer Jul 28, 2011, 22:40 Jerykk
 
Doom 3 was fairly underwhelming. Aside from the excessive lack of lighting, the enemy encounters grew terribly formulaic. You enter a room, a demon spawns behind you, you kill him, then another demon spawns behind you again. Rinse and repeat for the whole game.

Dead Space handled enemy spawning in a much less predictable way. Enemies would always appear out of grates, shafts, etc, but the level designers put grates and shafts everywhere, even in areas without any enemy encounters. You never knew when an enemy would pop out, so you were always extra cautious around them.
 
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    Date Subject Author
  1. Jul 28, 10:54 Re: RAGE Trailer Jonny5
  2. Jul 28, 11:14  Re: RAGE Trailer Cutter
  3. Jul 28, 11:16 Re: RAGE Trailer Verno
  4. Jul 28, 12:38  Re: RAGE Trailer Krovven
  5. Jul 28, 13:40   Re: RAGE Trailer Yosemite Sam
  7. Jul 28, 13:44   Re: RAGE Trailer Creston
  8. Jul 28, 14:17    Re: RAGE Trailer Darks
  9. Jul 28, 14:20    Re: RAGE Trailer Darks
  10. Jul 28, 15:17    Re: RAGE Trailer Krovven
  13. Jul 28, 17:28     Re: RAGE Trailer Creston
  15. Jul 28, 19:48      Re: RAGE Trailer DrEvil
  16. Jul 28, 20:55      Re: RAGE Trailer Krovven
  17. Jul 28, 21:11       Re: RAGE Trailer Krovven
  18. Jul 28, 22:11        Re: RAGE Trailer Dmitri_M
>> 19. Jul 28, 22:40         Re: RAGE Trailer Jerykk
  20. Jul 28, 22:54          Re: RAGE Trailer Beamer
  21. Jul 29, 00:10       Re: RAGE Trailer Creston
  6. Jul 28, 13:42 Re: RAGE Trailer Acleacius
  11. Jul 28, 16:57 Re: RAGE Trailer MajorD
  12. Jul 28, 17:11  Re: RAGE Trailer JayDeath
  14. Jul 28, 17:59 Re: RAGE Trailer Retired


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