Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

PlanetSide 2 Announced

The PlanetSide 2 Website now offers the promised announcement of PlanetSide 2, a follow-up to SOE's MMO shooter. They offer some screenshots and concept art, a teaser trailer showing cinematics and gameplay, and a FAQ saying the game will be an MMOFPS, will include three factions, and will offer vehicular combat. They plan a beta before release, but a release date and the game's business model are not being revealed at this time. Here's word from the FAQ:

What is PlanetSideŽ 2?
PlanetSide 2 is a Massively Multiplayer first person shooter that delivers truly epic, massive combat on a scale never before seen in stunning, breathtaking detail. Battles take place not between dozens of troops, but thousands; with air and ground vehicles slugging it out alongside squads of troops. Whether in open fields, tightly-packed urban centers or enormous structures, winning requires strategic teamwork and a quick trigger finger.

Is PlanetSide 2 an MMO?
Yes. PlanetSide 2 is an MMO FPS set in an online persistent world where the war wages non-stop and the balance of power shifts with every base and territory captured and lost. Players will be able to unlock diverse combat roles by advancing through the deep skill trees, including several classic roles from PlanetSide. As players unlock new roles, they can switch between them at will.

16. Re: PlanetSide 2 Announced Jul 8, 2011, 13:17 WyldKat
Some interesting tidbits on what's new in Planetside 2...

On the Class System
The skill tree and classes go hand in hand, you can switch between roles as often as you want depending what is needed at the time. Things like weapon attachments will be based on the skill tree. Also you will be able to queue up 24 hours of skills to train so you can train your characters offline. However there will still be battle rank involved which will prevent you from training all skills unless you advance in battle rank. Skill training will also occur quicker when you are online.

On Resource Collection
On a continent you will have multiple regions that can be captured that have specific resources tied to them. Some areas may be more rich in rare resources some in common materials. Auraxium will be one of the rare resources that can be obtained. You will be able to unlock secondary weapons such as mortar cannons and AA guns on tanks. You will do this based on resources collected by your empire or outfit. Resources will make gameplay more strategic, for example denying resources to empires to gain an advantage.

On Outfit Customization
Outfits will have skill trees also that will be customizable. Outfits can spec specifically to increase certain aspects such as focusing on being an air cavalry outfit, or infiltry and max outfits.

On long term plans.
There will be a three year plan for PlanetSide 2 for all of the players to review and and provide feedback. Based on feedback the plan could be changed or moved around.

On Game Focus
It's about giving back to the players, SOE wants to make PlanetSide 2 for the players who have stuck to the game for years, and the hardcore players who participate day in and day out.

On the scale of gameplay
There will be multiple continents in the game just as with the original PlanetSide. Down the road there will even be multiple worlds.

On gameplay systems
There will be an extensive mission system in PlanetSide 2 to assist in coordinating PlanetSide 2 combat on a much larger scale than seen in PlanetSide 1.

On the Territorial Control Systems
Due to the structure of the systems there will be a large variety of heavily contested areas such as large forests. Large and open areas could be conquered entirely with vehicles, this goes for air and ground vehicles. Much of the territorial control system will be based similarly on bases where if you capture a base or structure you own the territory. There will be bonuses to capturing territories that are connected. It will also add more vertical gameplay to the game.

On the pace of Gameplay
Moment to moment pacing for PlanetSide 2 is much faster than PlanetSIde 1.

On external access to data
Most data will be accessible from outside so webapps can b built on top of the game. Services such as signature generators and statistic pages could be built around the data feeds.

On urban combat.
There will be "Urban Like" combat in PlanetSide 2.

On the Flight Model
They want skill based vehicle driving to play a much larger role in PlanetSide 2. There will be much more advanced flight mechanics with barrel roles and flips. Real skill will be required to fly vehicles so quality pilots will be in demand.
Previous Post Next Post Reply Quote Edit Delete Report
    Date Subject Author
  1. Jul 8, 10:41 Re: PlanetSide 2 Announced MattyC
  2. Jul 8, 10:44  Re: PlanetSide 2 Announced InBlack
  3. Jul 8, 10:49  Re: PlanetSide 2 Announced JoeNapalm
  4. Jul 8, 10:55   Re: PlanetSide 2 Announced finga
  17. Jul 8, 13:17  Re: PlanetSide 2 Announced Steele Johnson
  5. Jul 8, 11:15 Re: PlanetSide 2 Announced Asteen
  6. Jul 8, 11:23 Re: PlanetSide 2 Announced Tumbler
  7. Jul 8, 11:28  Re: PlanetSide 2 Announced bhcompy
  8. Jul 8, 11:41   Re: PlanetSide 2 Announced Prez
  9. Jul 8, 11:47   Re: PlanetSide 2 Announced Beamer
  10. Jul 8, 11:57    Re: PlanetSide 2 Announced WyldKat
  11. Jul 8, 12:04     Re: PlanetSide 2 Announced Ravor
  12. Jul 8, 12:29    Re: PlanetSide 2 Announced Wetworks
  13. Jul 8, 12:40     Re: PlanetSide 2 Announced Fion
  14. Jul 8, 12:53     Re: PlanetSide 2 Announced Prez
  19. Jul 8, 18:44    Re: PlanetSide 2 Announced Hump
  20. Jul 8, 19:13     Re: PlanetSide 2 Announced Cutter
  15. Jul 8, 13:11 Re: PlanetSide 2 Announced Trevellian
>> 16. Jul 8, 13:17 Re: PlanetSide 2 Announced WyldKat
  18. Jul 8, 14:59 Re: PlanetSide 2 Announced Cabezone
  21. Jul 8, 19:35 Re: PlanetSide 2 Announced space captain
  22. Jul 8, 19:48  Re: PlanetSide 2 Announced [VG]Reagle
  23. Jul 8, 19:55   Re: PlanetSide 2 Announced Hump
  24. Jul 8, 20:03 Re: PlanetSide 2 Announced Nate
  25. Jul 8, 20:28 Re: PlanetSide 2 Announced Cabezone
  26. Jul 8, 22:40 Re: PlanetSide 2 Veiled space captain
  27. Jul 8, 23:19  Re: PlanetSide 2 Veiled ColoradoHoudini
  28. Jul 9, 00:09 Re: PlanetSide 2 Announced Veterator


Blue's News logo