That's a pretty heavy assumption to make. Someone made a flashy video to advertise what they're making. There's no proof anywhere that this will be anything but a "beautiful-but-incredibly-dull environmental simulator' either.
Riker wrote on Jul 6, 2011, 18:39:
This is an great peak into what Oblivion could've been as a game, instead of a beautiful-but-incredibly-dull environmental simulator. I sure hope Bethesda makes an interesting game out of Skyrim.
Zadig wrote on Jul 6, 2011, 17:44:
A mod remaking Morrowind with modern graphics wouldn't be a bad thing, but I'd love to see Daggerfall redone. That game was never stable and looked appallingly dated many years ago.
Creston wrote on Jul 6, 2011, 15:26:I can see your point but I have to admit that flying around on my magic carpet was just too damn cool, especially with Unique Landscapes.
2) They weren't in Oblivion either. It took modders a LONG time before they were able to do true levitation and finally even flight. Typically I find that Oblivion is better without flight anyway. A ruin that's high on top of a mountain is a far cooler journey if you have to walk/climb there, fighting some cool monsters, than if you just levitated there, grabbed the book, and fled.
Yaogun wrote on Jul 6, 2011, 16:16:
Thanks for that link, Nomaar. I've been thinking I should start up TES IV again and check out new mods. That one looks like it's worth a try.
Ratty wrote on Jul 6, 2011, 15:39:
I didn't know there were mods that did that! I always suspected they did away with levitating solely to keep you from flying over the closed city walls. They said it was for gameplay reasons though.
Yup, totally agree. Grain of salt here too. I just read another interview where they said the art assets were identical but rendered differently on the PC. Does that really count as higher definition textures?
Well, read the QA. It sounds different from either Morrowind or Oblivion. Something about finding enchanted items and "breaking them down." I did love the complexity in Morrowind. Your skill plus the quality of the item added to the strength of the soul. Love me them exquisite amulets!
Dev wrote on Jul 6, 2011, 13:21:
Current status:
http://morroblivion.com/forums/morroblivion/mods/753
Looks like all quests including faction and main quest are done from base game (expansions have been started on, blood moon & tribunal being worked on now).
Whats needed to be done:
http://morroblivion.com/forums/morroblivion/mods/763
Things like cell ownership so NPCs appropriately react when you steal, and they don't inappropriately sell stuff, and cobwebs in tombs, etc. Looks like its basically playable as it is, its mostly tweaking to more match oblivion.
Creston wrote on Jul 6, 2011, 15:26:No real horrible news for me in the QA. I can live with one less slot, but I will definitely miss it.
1) I don't care so much about the enchanting slots, because you can always just boost the enchantment powers through a mod, but it still kinda sucks. It's fun to mix and match armor, and Greaves and Cuirass being one part makes no sense.
2) They weren't in Oblivion either. It took modders a LONG time before they were able to do true levitation and finally even flight. Typically I find that Oblivion is better without flight anyway. A ruin that's high on top of a mountain is a far cooler journey if you have to walk/climb there, fighting some cool monsters, than if you just levitated there, grabbed the book, and fled.I didn't know there were mods that did that! I always suspected they did away with levitating solely to keep you from flying over the closed city walls. They said it was for gameplay reasons though.
4) Wheeee. Though I'll take the controls and fonts issue with a hint of salt.Yup, totally agree. Grain of salt here too. I just read another interview where they said the art assets were identical but rendered differently on the PC. Does that really count as higher definition textures?
5) I think they said they were going back to the system of Morrowind, where you need souls in order to enchant. Of course, even in Morrowind you could easily abuse it, since you'd have the highest soul stone available, and would just summon the highest level monster over and over until you got his soul, but it's better than the boring stuf it was in Oblivion.Well, read the QA. It sounds different from either Morrowind or Oblivion. Something about finding enchanted items and "breaking them down." I did love the complexity in Morrowind. Your skill plus the quality of the item added to the strength of the soul. Love me them exquisite amulets!
6) The Elder Scrolls series have always done that, haven't they?I guess you are right. Maybe I'm thinking of Fallout.
Ratty wrote on Jul 6, 2011, 14:01:
On a related note, there's an interesting Skyrim post that answers fan questions here:
http://forums.bethsoft.com/index.php?%2Ftopic%2F1207390-skyrim-fan-interview%2F
Bad news (IMHO of course): Cuirass and Greaves are now combined into a single armor piece, for visual reasons. Means fewer enchanting slots. (1) Levitation and mark/recall are not in Skyrim (as expected). (2)
Good news: You can get married and move into a house with your spouse. (3) PC version gets higher res textures, larger render modes, better keyboard support, etc. (4) No giant fonts (I think). Enchanting is a true skill and it sounds more complex. (5) You will be able to continue playing after finishing the main quest. (6)
Creston wrote on Jul 6, 2011, 15:20:Nomaar wrote on Jul 6, 2011, 12:04:
When you say "that other TC," do you mean this?
Modders have done some amazing things with Oblivion -- I hope Skyrim allows the same level of creativity.
Yeah, Nehrim. I'd forgotten the name, and was going to look it up when I got home. Thanks for the linky! That mod/tc is also just amazing, though this one looks to be leagues ahead visually.
Creston
Nomaar wrote on Jul 6, 2011, 12:04:
When you say "that other TC," do you mean this?
Modders have done some amazing things with Oblivion -- I hope Skyrim allows the same level of creativity.
Pankin wrote on Jul 6, 2011, 13:06:Eldaron Imotholin wrote on Jul 6, 2011, 11:03:Blackhawk wrote on Jul 6, 2011, 10:47:
For a second, I was hoping for an Oblivion engine return to Morrowind. Still, this looks good.
Yup I was thinking the exact same thing. That would've been so good.
Surprised you've not heard of Morroblivion.
http://morroblivion.com/
Eldaron Imotholin wrote on Jul 6, 2011, 11:03:Blackhawk wrote on Jul 6, 2011, 10:47:
For a second, I was hoping for an Oblivion engine return to Morrowind. Still, this looks good.
Yup I was thinking the exact same thing. That would've been so good.