More on Minecraft's Adventure Update

The Word of Notch has a "trickle" of information about the eventual version 1.8 "Adventure Update" for Minecraft, the sandbox adventure game:
The update is pretty big, and will change a lot of how Minecraft is played, focusing on making exploration and combat much more rewarding, and bringing in a bigger sense of adventure to the game.

Already implemented are new complex terrain features, at least one new mob, some interesting new combat mechanics, a new lighting engine, and some experimental new gameplay ideas. To come is more interesting farming, bigger incentives to explore, and npc villages.
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Re: More on Minecraft's Adventure Update
Jun 29, 2011, 11:38
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Re: More on Minecraft's Adventure Update Jun 29, 2011, 11:38
Jun 29, 2011, 11:38
 
So, anyone think that Terraria is influencing this update?

Creston
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Re: More on Minecraft's Adventure Update
Jun 29, 2011, 11:39
nin
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Re: More on Minecraft's Adventure Update Jun 29, 2011, 11:39
Jun 29, 2011, 11:39
nin
 
So, anyone think that Terraria is influencing this update?

I think it's a win-win all around. There's room enough for both on my hard drive!

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Re: More on Minecraft's Adventure Update
Jun 29, 2011, 11:48
3.
Re: More on Minecraft's Adventure Update Jun 29, 2011, 11:48
Jun 29, 2011, 11:48
 
So is Terraria only side scrolling? So if you go exploring from your current spot, you can only go left or right? Isn't that kinda limiting?

Creston
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Re: More on Minecraft's Adventure Update
Jun 29, 2011, 12:14
nin
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Re: More on Minecraft's Adventure Update Jun 29, 2011, 12:14
Jun 29, 2011, 12:14
nin
 

And up and down. From what little I've seen it seems more action based (in a good way) and more of a focused gameplay, as opposed to the more sandbox design of minecraft (at least currently).
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Re: More on Minecraft's Adventure Update
Jun 29, 2011, 12:22
5.
Re: More on Minecraft's Adventure Update Jun 29, 2011, 12:22
Jun 29, 2011, 12:22
 
Creston wrote on Jun 29, 2011, 11:48:
So is Terraria only side scrolling? So if you go exploring from your current spot, you can only go left or right? Isn't that kinda limiting?

Creston

Not really. There is stuff underground, stuff in the sky and the world itself can get pretty big(you set the size). I thought the same thing initially but once you get into the game you'll see it's not an issue at all.

A lot of the core mechanics seem similar to Minecraft on the surface but don't really work the same in practice. Terraria is much more focused on being a sidescrolling adventure game. It has weird things like summonable bosses, random dungeons and so on. You don't just dig in the middle of nowhere hoping to find ore, most of the time you find it in natural caverns. There is treasure chests, tons of loot and other stuff to find. The crafting system is pretty deep. You can make a little town and NPCs move in depending on how you setup their house and other criteria. It's neat.

It's an interesting game. It's not my favorite game of all time or anything but I revisited it recently and found that I'm enjoying it a lot now that I don't play Minecraft and make cmparisons between them. It's a more complete experience as well, Minecraft to me felt perpetually unfinished despite the often rapid fire releases awhile ago.
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Re: More on Minecraft's Adventure Update
Jun 29, 2011, 13:00
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Re: More on Minecraft's Adventure Update Jun 29, 2011, 13:00
Jun 29, 2011, 13:00
 
Really really really looking forward to this. Hopefully Adventure mode will work online too!
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Re: More on Minecraft's Adventure Update
Jun 29, 2011, 13:16
7.
Re: More on Minecraft's Adventure Update Jun 29, 2011, 13:16
Jun 29, 2011, 13:16
 
Thanks nin and Verno. It sounds pretty sweet, I guess I'll have to buy it.

Creston
Avatar 15604
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Re: More on Minecraft's Adventure Update
Jun 29, 2011, 13:17
PHJF
 
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Re: More on Minecraft's Adventure Update Jun 29, 2011, 13:17
Jun 29, 2011, 13:17
 PHJF
 
I made the mistake of starting Terraria with a Huge world. It would take hundreds and hundreds of hours to fully explore everywhere. Plus I wander aimlessly while underground, following every branch of tunnel I can find. REALLY need a map.
Steam + PSN: PHJF
Avatar 17251
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Re: More on Minecraft's Adventure Update
Jun 29, 2011, 13:23
9.
Re: More on Minecraft's Adventure Update Jun 29, 2011, 13:23
Jun 29, 2011, 13:23
 
NPC villages? I wonder if they are integrating the Mllenaire mod. They have integrated standout mods in the past after all, so it may be. If so, very cool.
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Re: More on Minecraft's Adventure Update
Jun 29, 2011, 13:46
10.
Re: More on Minecraft's Adventure Update Jun 29, 2011, 13:46
Jun 29, 2011, 13:46
 
PHJF wrote on Jun 29, 2011, 13:17:
I made the mistake of starting Terraria with a Huge world. It would take hundreds and hundreds of hours to fully explore everywhere. Plus I wander aimlessly while underground, following every branch of tunnel I can find. REALLY need a map.

Yeah exactly, I did the same thing. Big worlds are basically for multiplayer only.
Avatar 51617
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Re: More on Minecraft's Adventure Update
Jun 29, 2011, 16:17
Dev
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Re: More on Minecraft's Adventure Update Jun 29, 2011, 16:17
Jun 29, 2011, 16:17
Dev
 
Terraria has less people working on it and yet they still seem to do more frequent content patches that have much more content in them than minecraft That last patch was huge.
June 23, terraria patch added like 50 items and 8 monsters.
June 10, terraria patch added a couple dozen vanity items and over a dozen monsters.

I've said it before, I think Notch is spreading out too thin with his new resources, and doing it on weird projects (like that card thing he promised his friend he would do). They should concentrate on Minecraft until its done, perhaps plan for another project, but not devote significant resources to anything else until they are done with minecraft. Once minecraft is officially released, then go for expansions and start another project.


PHJF wrote on Jun 29, 2011, 13:17:
I made the mistake of starting Terraria with a Huge world. It would take hundreds and hundreds of hours to fully explore everywhere. Plus I wander aimlessly while underground, following every branch of tunnel I can find. REALLY need a map.

There are mapping utilities for the game. They output the map as a PNG file you can look at with a graphics program. A map function isn't included with the game since part of the game is exploring and finding out stuff on your own. If you know exactly where all the big deposits are, and where the [SPOILER] dungeon, floating houses, underground jungle, and corruption, etc are, it can take some of the fun out of it for some people.
12.
 
Re: More on Minecraft's Adventure Update
Jun 29, 2011, 16:38
12.
Re: More on Minecraft's Adventure Update Jun 29, 2011, 16:38
Jun 29, 2011, 16:38
 
Here's hoping for some rare artifact style items, no adventure is ever quite complete without them.
13.
 
Re: More on Minecraft's Adventure Update
Jun 29, 2011, 16:43
13.
Re: More on Minecraft's Adventure Update Jun 29, 2011, 16:43
Jun 29, 2011, 16:43
 
Vulkan wrote on Jun 29, 2011, 16:38:
Here's hoping for some rare artifact style items, no adventure is ever quite complete without them.

A randomized loot system ala Diablo series would be really sweet here.
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Re: More on Minecraft's Adventure Update
Jun 29, 2011, 16:45
14.
Re: More on Minecraft's Adventure Update Jun 29, 2011, 16:45
Jun 29, 2011, 16:45
 
Alright I'm going to pick up this Terraria game then. The general consensus seems pretty good and it's cheap right now.

Minecraft kind of lost me when Notch started introducing the other dimension, that just didn't sound appealing at all.
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Re: More on Minecraft's Adventure Update
Jun 29, 2011, 17:04
15.
Re: More on Minecraft's Adventure Update Jun 29, 2011, 17:04
Jun 29, 2011, 17:04
 
I'll check out Terraria too. Notch seems like he is either bored with making Minecraft or he has no development plan at all. The idea was good, but now it's becoming an unrefined heap.

Avatar 18037
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Re: More on Minecraft's Adventure Update
Jun 29, 2011, 17:55
16.
Re: More on Minecraft's Adventure Update Jun 29, 2011, 17:55
Jun 29, 2011, 17:55
 
Silicon Avatar wrote on Jun 29, 2011, 17:04:
I'll check out Terraria too. Notch seems like he is either bored with making Minecraft or he has no development plan at all. The idea was good, but now it's becoming an unrefined heap.


It's tough to remain focused on something when it's made you like 40 million dollars.

Creston
Avatar 15604
17.
 
Re: More on Minecraft's Adventure Update
Jun 29, 2011, 19:44
PHJF
 
17.
Re: More on Minecraft's Adventure Update Jun 29, 2011, 19:44
Jun 29, 2011, 19:44
 PHJF
 
I don't want a map showing me where to go, I want a map showing me where I've been, which any game like Terraria should have from the get go.
Steam + PSN: PHJF
Avatar 17251
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Re: More on Minecraft's Adventure Update
Jun 29, 2011, 21:02
18.
Re: More on Minecraft's Adventure Update Jun 29, 2011, 21:02
Jun 29, 2011, 21:02
 
Creston wrote on Jun 29, 2011, 17:55:
Silicon Avatar wrote on Jun 29, 2011, 17:04:
I'll check out Terraria too. Notch seems like he is either bored with making Minecraft or he has no development plan at all. The idea was good, but now it's becoming an unrefined heap.


It's tough to remain focused on something when it's made you like 40 million dollars.

Creston

Then a serious gamedev, he is not.

lottery winner developer he is.


One hit indie wonder dev?

time will tell, more at eleven on your local Blues News~!
Avatar 55456
19.
 
Re: More on Minecraft's Adventure Update
Jun 29, 2011, 21:11
nin
19.
Re: More on Minecraft's Adventure Update Jun 29, 2011, 21:11
Jun 29, 2011, 21:11
nin
 
Then a serious gamedev, he is not.

lottery winner developer he is.


One hit indie wonder dev?

time will tell, more at eleven on your local Blues News~!


Thanks Yoda!


20.
 
Re: More on Minecraft's Adventure Update
Jun 29, 2011, 21:48
Dev
20.
Re: More on Minecraft's Adventure Update Jun 29, 2011, 21:48
Jun 29, 2011, 21:48
Dev
 
Creston wrote on Jun 29, 2011, 17:55:
It's tough to remain focused on something when it's made you like 40 million dollars.
http://www.minecraft.net/stats.jsp
2,656,651 purchasers. I think it was near 2 million when they first went to beta status, something like $12 per purchase of 2 million. So thats $24 million. I'll just round it up to $30 million since I don't know the exact mix of 50% off and 25% off customers or the average exchange rates for that period.
Consider that they are going to lose at least half of that in taxes since notch is in sweden. So they have $15 million. And with that money he's hiring several people, getting a big office building, etc. Its not nearly as much as it sounds like. Its a great amount for an indie game, but its nothing compared to something like one of those CoD games.

Thats why its so dangerous if he tries to grow too fast, he could use up all the money he's made and go bankrupt. So many small businesses get caught up in economies of scale once they start to get a little growth and go bankrupt. If he had stayed a 2 or 3 person operation working out of homes, they would be set for life but would probably only be able to concentrate on minecraft and its expansions/sequels. Now he has a company, but he seems to be spreading it too thin and not concentrating on the product that was his success.

Honestly, if I was him, I probably would have sold the game out to someone who would be interested in developing it, and retire. Maybe make another game if I wanted too, since I would have name recognization.
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