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Arma 3 Interview

This interview on is the English version of a conversation with Ivan Buchta about Arma 3, the next installment in Bohemia Interactive Studios' upcoming military shooter sequel. Topics include the structure within the game's open world, AI improvements, their disinterest in adding a cover system, underwater combat, vehicles, weapon changes, DirectX 10/11 differences, multiplayer modes, and more.

6. Re: Arma 3 Interview Jun 29, 2011, 21:33 tuddies
There must have been at least a half dozen patches for Arma2:OA in the last month - this company continues to support this fantastic milsim!

I can't wait to see the new physics in action - As realistic as Arma2 is, seeing tanks bounce around like ping pong balls is a little distracting.

The camera shake and motion blur make the experience very visceral for the player. I hope they keep that and improve upon that hectic feel.
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    Date Subject Author
  1. Jun 29, 13:13 Re: Arma 3 Interview Techie714
  3. Jun 29, 13:57  Re: Arma 3 Interview Drayth
  4. Jun 29, 14:12  Re: Arma 3 Interview Muscular Beaver
  2. Jun 29, 13:25 Re: Arma 3 Interview CommunistHamster
  5. Jun 29, 14:43 Re: Arma 3 Interview DangerDog
  8. Jun 30, 11:42  Re: Arma 3 Interview Muscular Beaver
>> 6. Jun 29, 21:33 Re: Arma 3 Interview tuddies
  7. Jun 30, 01:40  Re: Arma 3 Interview Jerykk


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