EVE Online Incarna Launches

The EVE Insider has word that deployment of version 1.0 of the Incarna update for EVE Online, CCP's science fiction MMORPG. Here are the full patch notes and this thread discusses issues with the new version, while this thread is for feedback. Here's word:
EVE Online: Incarna 1.0 has been deployed. Incarna 1.0 features Captain's Quarters - the first step towards opening the interiors of space stations for players; new graphics and animations for ship turrets; and the Noble Exchange store offering new and exciting goods. New players will now embark on their journey in EVE Online guided by completely revamped tutorials and the familiar voice of Aura, while the new agent finder and corporation recruitment tools will make life easier for all pilots. For more information visit the expansion website.
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Re: EVE Online Incarna Launches
Jun 22, 2011, 18:27
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Re: EVE Online Incarna Launches Jun 22, 2011, 18:27
Jun 22, 2011, 18:27
 
bobbyric wrote on Jun 22, 2011, 16:20:
So how do interiors improve the game, exactly?

My Eve experience was this:

"Hi I'm a newbie, I need help, why does everyone have a bigger ship?"

"Hi newbie, welcome to our corp, here's a free ship and some mining lasers, go mine some ore and we'll help you get a bigger ship, that's how this game works."

3 days later

"I just realized how much ore it takes to build a bigger ship, I'm going to be afk mining for another week, WTF?"

"Yeah awesome game huh?"

/quit

Then you joined a bad corp. Most decent corps who'll take newbies will provide skillbooks and ships gratis, because the kind of ships a new player can actually fly are peanuts to someone who's been playing more than a few months.

Also, not only is mining the least profitable enterprise in the whole game, you never mine to build personal ships, as it would make more money to sell the ore you mine and buy a ship from an established manufacturer with massively researched blueprints and maxed skills.

So, you either ended up with a group having cheap laughs at the clueless newbs or they were clueless newbs themselves. Harsh, but with an open sandbox like EvE it's the players who make the game experience for each other, and like real life a percentage of them are fannies.
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  Re: EVE Online Incarna Launches
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