bobbyric wrote on Jun 22, 2011, 16:20:
So how do interiors improve the game, exactly?
My Eve experience was this:
"Hi I'm a newbie, I need help, why does everyone have a bigger ship?"
"Hi newbie, welcome to our corp, here's a free ship and some mining lasers, go mine some ore and we'll help you get a bigger ship, that's how this game works."
3 days later
"I just realized how much ore it takes to build a bigger ship, I'm going to be afk mining for another week, WTF?"
"Yeah awesome game huh?"
/quit
Then you joined a bad corp. Most decent corps who'll take newbies will provide skillbooks and ships gratis, because the kind of ships a new player can actually fly are peanuts to someone who's been playing more than a few months.
Also, not only is mining the least profitable enterprise in the whole game, you never mine to build personal ships, as it would make more money to sell the ore you mine and buy a ship from an established manufacturer with massively researched blueprints and maxed skills.
So, you either ended up with a group having cheap laughs at the clueless newbs or they were clueless newbs themselves. Harsh, but with an open sandbox like EvE it's the players who make the game experience for each other, and like real life a percentage of them are fannies.