Sepharo wrote on Jun 14, 2011, 18:17:
Sounds like people wanted Serious Sam gameplay but they got HL gameplay without the narrative and polish.
That's pretty close to spot on. The D3d that I remember is more akin to Serious Sam than Half-life. The "story" bits in Duke Forever were appalingly bad, interfered with gameplay and intentionally dragged things out for no forseeable reason.
Why do I have to stand there and listen to the president babble on endlessly about something I don't give one shit about? Why can't I leave the room until he's finished his tirade? Why do I have to run around without a weapon at the start, even though I'm in my own freaking military installation? At least Half-life had an answer to those questions and had a narrative and world that was interesting enough that I didn't want to shut the game off before I'd even so much as seen an enemy.