Tumbler wrote on May 6, 2011, 21:46:
The pc gaming community would be a hell of a lot better off if a service like steam or any of the online dist services offered free trials of virtually any game you want. Have it limited for each account, IE I can load and play Half Life 3 (for example) 1 time and play for an hour or 2 hours or whatever. If I like it I then press the activate (purchase button). This is more realistic for online purchases, retail returns come with all sorts of other issues but I'm sure they could figure something out.
I never do day 1 purchases. I wait for reviews and more importantly I use sites like Blues to distill what a game is like before I just jump in and buy it.
Tumbler wrote on May 6, 2011, 20:11:Is shilling for this goozex.com site literally all you post about anymore? Confused
Creston
Get your games where ever you like, I prefer that site in many cases, amazon in many others. Ignore the fact that I'm selling my games, the core issue is one of value to your consumer. If someone (developer/publisher) sells a game and the consumer is happy there is no issue. However I hear plenty of ppl complain about buying games that turn out to be shit. I don't think it's right, nor sustainable, to treat your consumer like they owe you something when they are unhappy with your product. The pc gaming community would be a much better, and more successful, if they had a standard of returns on software like steam purchases and such. (3 hour time trial or something similar) The DRM that so many games ship with could be used to offer a safer place to spend money for consumers but instead it's exactly the opposite, it's more dangerous than ever to spend money on pc software because if you're unhappy you're SOL.
Wildone wrote on May 6, 2011, 20:08:
PC gamer preview didn't inspire much hope. Blurry textures and the feel of the mouse is just like a joypad controller wtf..Im sure it runs a lot deeper too, this is a console kiddies title thru & thru..
Is shilling for this goozex.com site literally all you post about anymore? Confused
Creston
Tumbler wrote on May 6, 2011, 17:13:You use this argument all the time and it's still invalid. You can't compare the price of a used console game with the price of a new PC copy. Obviously the used game will be cheaper. By your logic, I can compare the pirated PC price ($0) with the used console price and argue that the PC version is obviously the better deal.
Even comparing full retail price of a console game, $59.99, against the pre-order price of the PC game, you still come out way ahead paying for the console version. I bargain hunt and get the best price. But you still end up with a $45 PC game if you like it or not where on the console side if you don't like the game you end up with $30 back in your pocket at very least. Net cost cost $30 at worst for new console games. That is a 33% savings on the cost of individual games compared to the pc. (pre order discount pricing BEST CASE) It can easily go past 50% of pc games when you consider in store credits from amazon and retailer discounts and pc games that cost $59.99.
Even comparing full retail price of a console game, $59.99, against the pre-order price of the PC game, you still come out way ahead paying for the console version.
But you still end up with a $45 PC game if you like it or not where on the console side if you don't like the game you end up with $30 back in your pocket at very least.
Piracy is a different issue altogether and your next comment "because we feel the experience is worth the money" doesn't apply to people who pay before they have the experience.
You use this argument all the time and it's still invalid. You can't compare the price of a used console game with the price of a new PC copy. Obviously the used game will be cheaper. By your logic, I can compare the pirated PC price ($0) with the used console price and argue that the PC version is obviously the better deal.
Mouse movement
Feels a little off right now: the horizontal sensitivity is way higher than the vertical sensitivity, and there isn’t an option to adjust them individually. This may be because, as the saying goes, Console Gamers Can’t Look Up. Personally I got used to this after about half an hour so it’s not a persistent problem, and it seems like the kind of thing they’re bound to tweak. Other than that, the responsiveness is good and it doesn’t have that treacly sluggishness that some console ports do.
I'm getting this on the console for $3 and I can trade it if I don't like it. By comparison the pc copy will cost you approx $45 to play and you get screwed if it turns out to suck?
Why on earth are there so many ppl willing to pay so much for this?