Gold - The Witcher 2: Assassins of Kings

CD Projekt announces the completion of development on The Witcher 2: Assassins of Kings, and the role-playing sequel is on track for its scheduled release on May 17. Here's word on the game:
The Witcher 2: Assassins of Kings is the eagerly awaited sequel to the award-winning, million-selling RPG that captured the imaginations of discerning players everywhere. It introduced a truly unique protagonist, the professional slayer of monsters, Geralt of Rivia, and defined a new standard for thought-provoking, non-linear game narration, with mature themes, significant choices that weren’t automatically good or bad, and true decisions that led to meaningfully different consequences.

The Witcher 2 builds upon these distinctive strengths within an all-new storyline filled with complex characters, captivating political machinations and intriguing challenges. It also features a new, brutal combat system that uniquely combines tactical elements with dynamic action. The proprietary REDengine, designed and built in-house to support the specific demands imposed by the games’ complex, branching style of open-ended storytelling, also takes full advantage of the latest advances in graphical technology.
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Re: matthew@welchkin.net
Apr 27, 2011, 15:20
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Re: matthew@welchkin.net Apr 27, 2011, 15:20
Apr 27, 2011, 15:20
 
Overon wrote on Apr 27, 2011, 15:04:
Now you’re trying to mix apple with oranges, back then that was the standard of RPG gaming. Again, I didn’t hate this game; I just didn’t care for the mouse combat the way its setup. it always felt awkward and as Verno said, you really didn’t feel that you had any control over it. These guys did an amazing job with the original aurora engine, so I am curious how this new game will be but I’m dreading that the combat will be the same. I will be waiting on this for one to come down in price before I try it.
I didn't mean to accuse you of being a hypocrite. I hate and continue to hate the Diablo style click fest with potion and mana hotkeys. It's extremely boring. The loot drops is much of the reason why people played this game. It's very much like playing a slot machine. Boring but the excitement is whether you win anything after pulling the arm or clicking the button.

It’s all good; I understand what you’re saying. I would have liked for this game to be more like Neverwinter nights style of combat, he auto attacks, but you have options to make him do special attacks. Or Dragon Age 2 sytle of combat, that was some brutal combat.
Author of the Neverwinter Nights Eye of the Beholder Series of Mods.
Now integrated into Steams NWN: Enhanced Edition

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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