...to say nothing of how the digital version of their own game is going to cost nearly 30% more than retail.
Otherwise, there are numerous ways they could have made this better - not having a countdown to a countdown, starting the GLaDOS@Home website much earlier, reducing the requirement(s) to unlock the game, and running an indie promotion that ties into/with
Portal 2 instead of dangling a release of a completed game over PC/Steam purchasers.
I am getting
Portal 2 regardless. As for the indie games that I do not already have, tying any potential purchase I might make to a (now) at best one day early release was not the way to get me to play them.
Honestly, a lot of those games look like clones of other games I've played, but with less polish and worse graphics. But maybe I am wrong - I considered trying out a few games, but the games I looked at did not even have a demo. That's another common sense approach that would do a lot more in potentially getting me to purchase such a game...
If anything, it's made me frustrated with Valve and these indie developers.Shrugging,
Ray
Everything is awesome!!!
http://www.kindafunny.com/I love you, mom.