IndustryGamers - GameStop 'Struggling' to Avoid Becoming 'The Next Blockbuster'. By GamersGate CEO Theo Bergquist.
GameStop has been struggling to redefine the company. While it is still the dominant force in traditional video-game retail, the firm is certainly aware of the trend away from OEM purchases for console games. With almost every comparable industry becoming digital (TV, movies, music, books) and Steam becoming the powerful player in interactive entertainment in its own right, it certainly seems absolutely necessary for GameStop to aggressively enter this space. As GameStop puts it in their press release, “GameStop doesn't care how you get your games; it just wants to be the company that gets them to you”, or to paraphrase “we will do whatever we can to not be the next Blockbuster.”
HIGH_PING wrote on Apr 7, 2011, 00:06:Do they expire? I haven't gone to GameStop to buy games since EB days.
I received a $20 gamestop gift card many years ago. I still have it and have yet to use it because the prices at Gamestop for PC games are way too high. Even old games are almost retail price there.
Gamestop primarily sells games and Blockbuster primarily rented movies. These are two entirely different business models.
I can download most of the console games I want right from the console.
Hyatus wrote on Apr 6, 2011, 12:06:True, but Gamestop aquisition of Impulse shows that Gamestop sees the risks of Retail, when digital delivery is growing so strong. And even if Retail stays an important sales channel, there is no harm in making additional money with downloads on the PC and possibly in the future with consoles.
Gamestop primarily sells games and Blockbuster primarily rented movies. These are two entirely different business models.