Ludomancer wrote on Mar 28, 2011, 14:41:Go DirectX 9.0c and Windows XP SP3. Yes, I still use them because they work fine!
That's primarily because there IS no reason to have DX11. It offers somewhat easier ways to implement everything we already can with DX9. DX11 is a marketing shove, to push suckers into adopting Vista (now Win7).
THAT IS ALL.
Kosumo wrote on Mar 28, 2011, 18:47:
Whats the word on the enemy AI in this game? (cos to me that more important than the graphics)
Eldaron Imotholin wrote on Mar 28, 2011, 17:11:
That, and considering how awesome the performance of this game is.. CryEngine 3 kicks the older one's ass. This game paints true beauty on the screen that runs smoothly on max settings on my year-and-a-half or so old system.
eRe4s3r wrote on Mar 28, 2011, 16:14:
well tis true but it still ghosts (and THIS is why motion blur can't be disabled) And like so many things, once seen it can't be unseen. As someone doing render stuff i guess i am just more sensitive to fake AA.
Fion wrote on Mar 28, 2011, 16:14:
Actually I think the graphics are worse in many ways on max settings that Crysis looked two years ago. The lighting system is about the only real improvement. Textures are weaker, models are lower poly, you name it. It is still gorgeous but in many ways a full on step backwards.
Fion wrote on Mar 28, 2011, 16:14:
Actually I think the graphics are worse in many ways on max settings that Crysis looked two years ago. The lighting system is about the only real improvement. Textures are weaker, models are lower poly, you name it. It is still gorgeous but in many ways a full on step backwards.
eRe4s3r wrote on Mar 28, 2011, 15:04:
blurry fake AA that ghosts is amazing? Let me get those prescription glasses for you....
AdamK47 wrote on Mar 28, 2011, 14:45:He's right about it still not being part of the DirectX package from Microsoft though. It comes with 7, but on Vista you have to download an update package which just makes some vague reference to game graphics without any mention of DirectX.
DirectX 11 has been available from MS since the release of Windows 7. It's also available for Vista. ATI had their DX11 cards out in Sept 09. You're about a year and 1/2 late.
Ludomancer wrote on Mar 28, 2011, 14:41:
That's primarily because there IS no reason to have DX11. It offers somewhat easier ways to implement everything we already can with DX9. DX11 is a marketing shove, to push suckers into adopting Vista (now Win7).
THAT IS ALL.