The Witcher 2 Specs

Polish site Polygamia offers system requirements for The Witcher 2, which they say they received from CD Projekt (thanks Destructoid). Interestingly, Google Translate says the English word for Wiedźmina is PlayStation. Here are the translated specs:
Recommended:

Processor: Intel Quad Core or equivalent AMD
Graphics Card: GeForce 260, 1GB memory / Radeon HD 4850 with 1GB memory
Memory: 3GB on Windows XP and 4GB for Windows Vista and Windows 7
Hard Disk: At least 16GB of free space
The requirements are low, but I think it could be expected. Finally, the game looks gorgeous, and as we know, the quality of the graphics need to go better components.

Minimum:

Processor: Intel Core 2 Duo 2.2 GHz or equivalent AMD
Video Card: Nvidia GeForce 8800 512 VR or similar ATI
Memory: 1 GB for Win XP / 2 GB for Win XP
Hard disk: 16GB
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34 Replies. 2 pages. Viewing page 1.
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34.
 
Re: The Witcher 2 Specs
Mar 29, 2011, 07:04
34.
Re: The Witcher 2 Specs Mar 29, 2011, 07:04
Mar 29, 2011, 07:04
 
StingingVelvet wrote on Mar 29, 2011, 02:47:
Oh come now. The point was if you can argue Dragon Age 2's decisions don't really mean much then that certainly could be said about Divinity 2. Same with all the people who are mad at DA2 for being "too actiony" and then like this game or The Witcher, which are all about hack n' slash action. It just makes little sense to me, yet it seems so common.

In any case I'm not trying to defend DA2 here, that game has big flaws. I am just saying so does Divinity 2.

Every game has flaws, that's not saying anything. Divinity 2's failings aren't because of its lazy development span from a developer and publisher who have no excuse. It doesn't leave you running around Broken Valley the entire game then have you do it again on Broken Valley (Night). People are mad at Dragon Age 2 for being shit by the way, not for being too "actiony". That would just be picky!
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33.
 
Re: The Witcher 2 Specs
Mar 29, 2011, 02:47
33.
Re: The Witcher 2 Specs Mar 29, 2011, 02:47
Mar 29, 2011, 02:47
 
Verno wrote on Mar 28, 2011, 21:02:
StingingVelvet wrote on Mar 28, 2011, 18:55:
It's just odd to see people who seem to pick apart more "popular" RPGs praise Divinity 2, which has a fuckload of things you can pick apart about it. I liked the game, don't get me wrong, but compared to games like The Witcher it's choices are token, and compared to other action RPGs it's combat is only so-so.

Picky is your code for doesnt share your opinion on something so *shrug*. It's a decent game, it's not the be all end all but it's a far cry better than a lot of "popular" RPGs these days.

Oh come now. The point was if you can argue Dragon Age 2's decisions don't really mean much then that certainly could be said about Divinity 2. Same with all the people who are mad at DA2 for being "too actiony" and then like this game or The Witcher, which are all about hack n' slash action. It just makes little sense to me, yet it seems so common.

In any case I'm not trying to defend DA2 here, that game has big flaws. I am just saying so does Divinity 2.
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32.
 
Re: The Witcher 2 Specs
Mar 28, 2011, 21:02
32.
Re: The Witcher 2 Specs Mar 28, 2011, 21:02
Mar 28, 2011, 21:02
 
StingingVelvet wrote on Mar 28, 2011, 18:55:
It's just odd to see people who seem to pick apart more "popular" RPGs praise Divinity 2, which has a fuckload of things you can pick apart about it. I liked the game, don't get me wrong, but compared to games like The Witcher it's choices are token, and compared to other action RPGs it's combat is only so-so.

Picky is your code for doesnt share your opinion on something so *shrug*. It's a decent game, it's not the be all end all but it's a far cry better than a lot of "popular" RPGs these days.
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31.
 
Re: The Witcher 2 Specs
Mar 28, 2011, 18:55
31.
Re: The Witcher 2 Specs Mar 28, 2011, 18:55
Mar 28, 2011, 18:55
 
Verno wrote on Mar 28, 2011, 15:44:
Yeah, I don't really get why so many RPG fans hold up Divinity 2 as some kind of modern example of doing it right.

Flexible combat system with a nice marriage of physics with real-time elements but deep enough to be interesting. It has great quests with multiple solutions that don't involve being blatantly Bioware style good or evil. It has many flaws and I rarely hear anyone supposedly holding it up as a paragon of RPG goodness but more importantly it has ambition. Something DA2 lacks in spades by the way.

I'd label it merely a good game but it has hits most of the right notes and manages to combine a lot of elements from "old school" RPGs with more modern equivalents. Given an actual budget and some decent VA they could really do something special. I didn't play the original, I was playing other games back then and it never made it off the backburner.

It's just odd to see people who seem to pick apart more "popular" RPGs praise Divinity 2, which has a fuckload of things you can pick apart about it. I liked the game, don't get me wrong, but compared to games like The Witcher it's choices are token, and compared to other action RPGs it's combat is only so-so.
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30.
 
Re: The Witcher 2 Specs
Mar 28, 2011, 15:44
30.
Re: The Witcher 2 Specs Mar 28, 2011, 15:44
Mar 28, 2011, 15:44
 
Yeah, I don't really get why so many RPG fans hold up Divinity 2 as some kind of modern example of doing it right.

Flexible combat system with a nice marriage of physics with real-time elements but deep enough to be interesting. It has great quests with multiple solutions that don't involve being blatantly Bioware style good or evil. It has many flaws and I rarely hear anyone supposedly holding it up as a paragon of RPG goodness but more importantly it has ambition. Something DA2 lacks in spades by the way.

I'd label it merely a good game but it has hits most of the right notes and manages to combine a lot of elements from "old school" RPGs with more modern equivalents. Given an actual budget and some decent VA they could really do something special. I didn't play the original, I was playing other games back then and it never made it off the backburner.
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29.
 
Re: The Witcher 2 Specs
Mar 28, 2011, 14:57
PHJF
 
29.
Re: The Witcher 2 Specs Mar 28, 2011, 14:57
Mar 28, 2011, 14:57
 PHJF
 
Divinity 2 was expendable trash and not a tenth as entertaining as Divinity.
Steam + PSN: PHJF
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28.
 
Re: The Witcher 2 Specs
Mar 28, 2011, 14:27
28.
Re: The Witcher 2 Specs Mar 28, 2011, 14:27
Mar 28, 2011, 14:27
 
Jerykk wrote on Mar 28, 2011, 12:22:
I'd recommend checking out Divinity II: The Dragon Knight Saga if you want a cross between The Witcher and Dragon Age.

Divinity 2 doesn't really have anything in common with The Witcher or Dragon Age. At least, not in terms of combat. In Divinity 2, you jump around like a ninja to avoid enemy projectiles. Kiting is par for the course. The writing isn't as good as the Witcher or Dragon Age either.

Yeah, I don't really get why so many RPG fans hold up Divinity 2 as some kind of modern example of doing it right.
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27.
 
Re: The Witcher 2 Specs
Mar 28, 2011, 12:22
27.
Re: The Witcher 2 Specs Mar 28, 2011, 12:22
Mar 28, 2011, 12:22
 
I'd recommend checking out Divinity II: The Dragon Knight Saga if you want a cross between The Witcher and Dragon Age.

Divinity 2 doesn't really have anything in common with The Witcher or Dragon Age. At least, not in terms of combat. In Divinity 2, you jump around like a ninja to avoid enemy projectiles. Kiting is par for the course. The writing isn't as good as the Witcher or Dragon Age either.
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26.
 
Comparing The Witcher series to Dragon Age series
Mar 28, 2011, 10:26
26.
Comparing The Witcher series to Dragon Age series Mar 28, 2011, 10:26
Mar 28, 2011, 10:26
 
Jerykk wrote on Mar 27, 2011, 22:49:
I didn't find any part of The Witcher repetitive, especially when compared to DA2. In DA2, I'm almost tempted to avoid doing the sidequests because I know they'll all end up with me being forced to kill 100 enemies that spawn out of thin air. Bioware really needs to work on the non-combat portions of their RPGs. I'd love to see diplomacy and stealth be equally viable ways to play through them, for example. I'd also love to see NPCs who actually acknowledge your existence. In every Bioware RPG I've played, NPCs are completely oblivious to what's happening around them. In DA2, I routinely bring fights into areas with guards and civilians and they just stand there and watch. People don't seem to care when I break into their house and steal their stuff either. Bethesda may not have the best writers but they at least make NPCs that react to you.

[DISCLAIMER] – forgive me if I seem all over the place, I’m wired on caffeine this morning.

I played through DA2 and my grade of it would be a C+, B-. I love Bioware and the original Dragon Age. I also love Mass Effect 1 & 2.

Back to Dragon Age 2, I loved the character dialog and the story. I love the art direction and the combat abilities of the classes. However, everything else seemed so shallow to me. The level design (maps) were too repetitive for my taste, and I was aggravated when enemies just "spawn" in the middle of nowhere that is where I agree with all the haters. The content is small comparing DA2 5.6GB download to DA1 15GB download.

After playing Dragon Age 2, I went back to The Witcher for a second attempt. First time, I made it to Chapter 2 and I did something to the villagers who worship the fish people - I offended them somehow and they all attacked me. I wiped out the village and got burnt out with running all over the maps. I really wished for a "fast travel" button. Anyway, I put in 40 hours in my second attempt and beat the game. I thoroughly enjoyed it and I felt I had more freedom to do what I wanted in the Witcher. I felt the world was deeper and more things to do. I'm really looking forward to the 2nd game.

TL;DR I enjoyed The Witcher a lot more than Dragon Age 2, I will be buying The Witcher 2.
Carl Sagan wrote:
Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
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25.
 
Re: The Witcher 2 Specs
Mar 28, 2011, 09:12
25.
Re: The Witcher 2 Specs Mar 28, 2011, 09:12
Mar 28, 2011, 09:12
 
I need to force myself to go back and play the first one. I remember that I had no patience for the combat system (or just really didn't understand how it worked). I remember battling that wizard/sorcerer guy at the beginning and how it took nearly 10 minutes to beat him.
24.
 
Re: The Witcher 2 Specs
Mar 28, 2011, 09:10
24.
Re: The Witcher 2 Specs Mar 28, 2011, 09:10
Mar 28, 2011, 09:10
 
I enjoyed The Witcher overall but found the combat really lacking even on higher difficulties. I'd recommend checking out Divinity II: The Dragon Knight Saga if you want a cross between The Witcher and Dragon Age. It has some mediocre voice acting but overall its a great RPG and is certainly worlds better than DA2.
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23.
 
Re: The Witcher 2 Specs
Mar 28, 2011, 02:17
23.
Re: The Witcher 2 Specs Mar 28, 2011, 02:17
Mar 28, 2011, 02:17
 
Just glad for mods, couldn't stand being forced to play as Geralt.

Think is was Doppler's Essence Mod that let's you play as any NPC. Cheers
Scorpio Slasher: ... What about you boy, what do hate?
Marcus: ... Bullies. Tiny d*ck egotists who hurt people for no reason, make people lock their doors at night. People who make general existence worse, people like you.
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22.
 
Re: The Witcher 2 Specs
Mar 28, 2011, 01:00
22.
Re: The Witcher 2 Specs Mar 28, 2011, 01:00
Mar 28, 2011, 01:00
 
Since no one has done it yet....
*unzips e-pants*
*whips out e-peen*
That's it? Those recommended specs ain't shit.
When are games gonna use the tech out there?!



If you couldn't pick up the sarcasm then this part is for you.
That was sarcasm up there in lines 1-5.
21.
 
Re: The Witcher 2 Specs
Mar 27, 2011, 23:52
21.
Re: The Witcher 2 Specs Mar 27, 2011, 23:52
Mar 27, 2011, 23:52
 
Bioware really needs to work on the non-combat portions of their RPGs. I'd love to see diplomacy and stealth be equally viable ways to play through them, for example. I'd also love to see NPCs who actually acknowledge your existence. In every Bioware RPG I've played, NPCs are completely oblivious to what's happening around them. In DA2, I routinely bring fights into areas with guards and civilians and they just stand there and watch. People don't seem to care when I break into their house and steal their stuff either. Bethesda may not have the best writers but they at least make NPCs that react to you.

Quite right. I wish Bioware, Bethesda, CD Projekt & Piranha Bytes would all merge... then we'd get some top notch RPGs. But then there wouldn't be much competition.

I rarely finish a long game due to my AADD. But I finished the Witcher with no trouble. The game kept things interesting the entire way through.
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20.
 
Re: The Witcher 2 Specs
Mar 27, 2011, 22:49
20.
Re: The Witcher 2 Specs Mar 27, 2011, 22:49
Mar 27, 2011, 22:49
 
I didn't find any part of The Witcher repetitive, especially when compared to DA2. In DA2, I'm almost tempted to avoid doing the sidequests because I know they'll all end up with me being forced to kill 100 enemies that spawn out of thin air. Bioware really needs to work on the non-combat portions of their RPGs. I'd love to see diplomacy and stealth be equally viable ways to play through them, for example. I'd also love to see NPCs who actually acknowledge your existence. In every Bioware RPG I've played, NPCs are completely oblivious to what's happening around them. In DA2, I routinely bring fights into areas with guards and civilians and they just stand there and watch. People don't seem to care when I break into their house and steal their stuff either. Bethesda may not have the best writers but they at least make NPCs that react to you.
Avatar 20715
19.
 
Re: The Witcher 2 Specs
Mar 27, 2011, 22:21
19.
Re: The Witcher 2 Specs Mar 27, 2011, 22:21
Mar 27, 2011, 22:21
 
Frijoles wrote on Mar 27, 2011, 21:27:
So for anyone who has finished, I played twice and each time I'd get burned out at the Druids. After you see green tits, there's just not much more to life I guess. I think my problem is I ran out of easy quests to do.

So how far was I in to the game? I have a feeling I wasn't very far.

That's only chapter two. There are three more after that, though the last one is short.

A lot of people get burned out in chapters 2 and 3 because they are very long and there's a lot of repetitive city quests and traveling. The thing is though you can make the game as long or short as you want to, you can just do the main quests if you want.
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18.
 
Re: The Witcher 2 Specs
Mar 27, 2011, 22:21
18.
Re: The Witcher 2 Specs Mar 27, 2011, 22:21
Mar 27, 2011, 22:21
 
Well, this all comes down to shades of gray. Those are only recommended specs and not the minimum...this is a game that is focusing heavily on its graphics...the Core 2 Duos are neck and neck in gaming performance with the initial quad core CPUs...to say nothing of all the other "equivalent" CPU/GPU combinations...

Hoping this game is more than just a prettier single city,
Ray If nothing else, it will be better than DA2.
Everything is awesome!!!
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17.
 
Re: The Witcher 2 Specs
Mar 27, 2011, 21:30
17.
Re: The Witcher 2 Specs Mar 27, 2011, 21:30
Mar 27, 2011, 21:30
 
Blue:
"The requirements are low" should say "The requirements are not low"

I mean the translation is wrong.

This comment was edited on Mar 28, 2011, 05:53.
16.
 
Re: The Witcher 2 Specs
Mar 27, 2011, 21:27
16.
Re: The Witcher 2 Specs Mar 27, 2011, 21:27
Mar 27, 2011, 21:27
 
So for anyone who has finished, I played twice and each time I'd get burned out at the Druids. After you see green tits, there's just not much more to life I guess. I think my problem is I ran out of easy quests to do.

So how far was I in to the game? I have a feeling I wasn't very far.
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15.
 
Re: The Witcher 2 Specs
Mar 27, 2011, 20:51
15.
Re: The Witcher 2 Specs Mar 27, 2011, 20:51
Mar 27, 2011, 20:51
 
The Steam install base is a pretty broad church though.
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