Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:
Germany 08/31
Chicago, IL USA, IL 10/19

Regularly scheduled events

AMD Knocks DirectX

Farewell to DirectX on hears from Richard Huddy, head of GPU developer relations at AMD, who states that DirectX is holding back game performance. He blames this on consoles, though it seems logical that this would probably be less of an issue for AMD if they manufactured CPUs or GPUs for the Xbox 360 or PlayStation 3. Though programming more directly for the hardware on two different GPU architectures would be more difficult, he claims the most common request he gets from developers is to "make the API go away." Here's a bit:

'It's funny,' says AMD's worldwide developer relations manager of its GPU division, Richard Huddy. 'We often have at least ten times as much horsepower as an Xbox 360 or a PS3 in a high-end graphics card, yet it's very clear that the games don't look ten times as good. To a significant extent, that's because, one way or another, for good reasons and bad - mostly good, DirectX is getting in the way.' Huddy says that one of the most common requests he gets from game developers is: 'Make the API go away.'

'I certainly hear this in my conversations with games developers,' he says, 'and I guess it was actually the primary appeal of Larrabee to developers not the hardware, which was hot and slow and unimpressive, but the software being able to have total control over the machine, which is what the very best games developers want. By giving you access to the hardware at the very low level, you give games developers a chance to innovate, and that's going to put pressure on Microsoft no doubt at all.'

20. Re: AMD Knocks DirectX Mar 18, 2011, 15:31 Tom
Richard Huddy has been around since the early days of DirectX. ~10 years ago he was working in dev relations for NVIDIA, then somewhere along the line he changed over to ATI. He knows what's what. IMO these statements were either not considered very carefully, or this is part of some agenda.

Developers have plenty of room to innovate within the framework of DirectX. Look at how much innovation happens in frameworks that build on top of DirectX like XNA and various game engines. Between shaders and GPGPU there's plenty of room for innovation.

What's holding back PC games compared to console games when it comes to taking advantage of the more powerful hardware? I really doubt it has much to do with DirectX. It seems much more likely to be simple economics. It's difficult and costly to make a game scale to take full advantage of a range of hardware. It's easier and cheaper to target consoles first and then throw in a few token improvements for the PC port, which we've seen more and more blatant examples of lately (like DA2).
Previous Post Next Post Reply Quote Edit Delete Report
    Date Subject Author
  1. Mar 18, 10:11 Re: AMD Knocks DirectX nin
  2. Mar 18, 10:17  Re: AMD Knocks DirectX InBlack
  3. Mar 18, 10:27 Re: AMD Knocks DirectX Arithon
  8. Mar 18, 11:03  Re: AMD Knocks DirectX MajorD
  4. Mar 18, 10:36 Re: AMD Knocks DirectX baltar
  5. Mar 18, 10:56 Re: AMD Knocks DirectX Acleacius
  7. Mar 18, 11:02  Re: AMD Knocks DirectX Creston
  9. Mar 18, 11:14   Re: AMD Knocks DirectX InBlack
  38. Mar 18, 21:13   Re: AMD Knocks DirectX Acleacius
  6. Mar 18, 11:00 Re: AMD Knocks DirectX Creston
  23. Mar 18, 15:37  Re: AMD Knocks DirectX  Blue 
  26. Mar 18, 16:11   Re: AMD Knocks DirectX Eric
  27. Mar 18, 16:14    Re: AMD Knocks DirectX  Blue 
  31. Mar 18, 16:52   Re: AMD Knocks DirectX Creston
  10. Mar 18, 11:16 Re: AMD Knocks DirectX Tim Collins
  11. Mar 18, 11:53  Re: AMD Knocks DirectX MajorD
  12. Mar 18, 11:54  Re: AMD Knocks DirectX Optional nickname
  13. Mar 18, 13:51 Re: AMD Knocks DirectX raVen
  14. Mar 18, 14:11  Re: AMD Knocks DirectX entr0py
  15. Mar 18, 14:19   Re: AMD Knocks DirectX TurdFergasun
  19. Mar 18, 15:30   Re: AMD Knocks DirectX raVen
  16. Mar 18, 14:20 Re: AMD Knocks DirectX Silicon Avatar
  17. Mar 18, 14:30  Re: AMD Knocks DirectX eRe4s3r
  18. Mar 18, 14:32  Re: AMD Knocks DirectX badasscat
  21. Mar 18, 15:32   Re: AMD Knocks DirectX Wowbagger_TIP
>> 20. Mar 18, 15:31  Re: AMD Knocks DirectX Tom
  22. Mar 18, 15:35 Re: AMD Knocks DirectX Steele Johnson
  24. Mar 18, 15:49  Re: AMD Knocks DirectX eRe4s3r
  30. Mar 18, 16:51  Re: AMD Knocks DirectX HorrorScope
  25. Mar 18, 15:59 Re: AMD Knocks DirectX KilrathiAce
  29. Mar 18, 16:48  Re: AMD Knocks DirectX Mashiki Amiketo
  32. Mar 18, 17:04   Re: AMD Knocks DirectX killer_roach
  33. Mar 18, 17:10    Re: AMD Knocks DirectX Dmitri_M
  34. Mar 18, 17:12    Re: AMD Knocks DirectX Mashiki Amiketo
  35. Mar 18, 17:22     Re: AMD Knocks DirectX Keilun
  36. Mar 18, 17:54     Re: AMD Knocks DirectX bhcompy
  28. Mar 18, 16:48 Re: AMD Knocks DirectX HorrorScope
  37. Mar 18, 20:11 Re: AMD Knocks DirectX Luther
  39. Mar 18, 21:22 No subject AnointedSword
  40. Mar 18, 22:26  Re: AMD Knocks DirectX =WTE=MavericK
  41. Mar 18, 22:45   Re: AMD Knocks DirectX Suddenly_Dead
  42. Mar 19, 06:45    Re: AMD Knocks DirectX Jackplug
  43. Mar 19, 08:08 Re: AMD Knocks DirectX Jono
  44. Mar 20, 13:13  Re: AMD Knocks DirectX m0deth
  45. Mar 23, 09:11 Re: AMD Knocks DirectX Ojojojoj


Blue's News logo