RIFT Launches

Trion Worlds announces the launch of RIFT in North America and Australia (since it's Wednesday there already), saying the fantasy-themed MMORPG will launch in pan-European countries on Thursday and in the U.K. on Friday. Word is: "In Rift, the world of Telara is under siege from eight primal forces after the magical ward protecting the planet shatters. Joining either the technomagical Defiant or divinely-appointed Guardians, players assume the role of an Ascended hero brought back from the dead to fight the planar invaders and save Telara. Featuring an innovative class-building system, massive dynamic battles in an ever-changing world, and incredible social gameplay, Rift enters the online gaming arena as the new gold-standard in MMORPGs." The announcement is accompanied by a "This is RIFT" video developer diary where Trion's Scott Hartsman, William Cook, Bill Fisher, Simon Ffinch, Gavin Irby, Aaron Hooten, and Andrew Krausnick team up to explain zone-wide events, the player rewards for participating in these epic battles, and other gameplay elements. The embedded trailer follows.

View : : :
22.
 
Re: RIFT Launches
Mar 1, 2011, 15:06
22.
Re: RIFT Launches Mar 1, 2011, 15:06
Mar 1, 2011, 15:06
 
Drezden wrote on Mar 1, 2011, 15:01:
Cutter wrote on Mar 1, 2011, 14:36:
Drezden wrote on Mar 1, 2011, 13:55:
Stop coming into Rift threads giving your one sided "I wish every MMO was F2P" opinions to people who actually enjoy MMO's. It's getting really old Cutter. We all know your opinion on MMO's. You want single player MMO's to level through like they're Diablo, okay, we get it. You've run it into the ground, you come into every new post about Rift and throw your F2P comments around and it's obnoxious

Sure, thing just as soon as you stop giving your OPINION as well. Don't like what I have to say? /ignore ftw. That doesn't make me wrong, however. And as someone who's been PnP'ing since the 70s, MUDding and CRPGing since the 80s, you couldn't be more wrong. I've forgotten more about RPGs than you'll ever learn. I just want to see someone take this genre to the next-level, which so far no has managed to do in spite of many of those advances being common sense. Just because you're very easily amused it doesn't mean the rest of us are. Just because you fail to aim higher and ask for more doesn't mean the rest of us shouldn't.
The crafting system is deeper than WoW, and the items are actually useful as you level up (If you keep your crafting up with your level)
place as well.

It's a true next gen MMO. Despite what Cutter and his Guild Wars/Diablo mentality would lead you to beleive.

No, it's not, not even close. The crafting is shallow as hell and pointless. And so is the class system which are all but slight variations on the same archetype for the most part. The PQs get repetitive in about 5 minutes and are nuisances to be avoided, rather than engaged. There's no use of phasing. The quests are all standard fetch/courier/kill X number of beasties. At least WoW can make that sort of grind interesting. It's all extremely linear progression going from X to Y to X like a greased snake shot through a tube. And the zones themselves are very bland and boring for the most part.

So, in spite of what Drezden says, no there's nothing new here, and yes the game does take the genre backwards at points. It had an opportunity to advance the genre and failed miserably. If you're easily amused, like Drezden, and think most MMOs out there are just awesome than you'll love Rift. If, however, you're wanting more than don't bother untill it goes F2P and will, sooner rather than later.

Unfortunately you seem to be pretty alone in your opinions of the game. Sadly, it won't be going F2P anytime soon. So get used to it.

No he isn't.. alot of people like him are tired of the same old thing.. there are zero innovations in the MMO genre because eveyrbody just wants to copy the WoW forumula.
Avatar 55003
Date
Subject
Author
1.
Mar 1, 2011Mar 1 2011
2.
Mar 1, 2011Mar 1 2011
3.
Mar 1, 2011Mar 1 2011
4.
Mar 1, 2011Mar 1 2011
6.
Mar 1, 2011Mar 1 2011
8.
Mar 1, 2011Mar 1 2011
24.
Mar 1, 2011Mar 1 2011
25.
Mar 1, 2011Mar 1 2011
29.
Mar 1, 2011Mar 1 2011
31.
Mar 1, 2011Mar 1 2011
10.
Mar 1, 2011Mar 1 2011
5.
Mar 1, 2011Mar 1 2011
7.
Mar 1, 2011Mar 1 2011
14.
Mar 1, 2011Mar 1 2011
18.
Mar 1, 2011Mar 1 2011
19.
Mar 1, 2011Mar 1 2011
21.
Mar 1, 2011Mar 1 2011
 22.
Mar 1, 2011Mar 1 2011
     Re: RIFT Launches
26.
Mar 1, 2011Mar 1 2011
34.
Mar 1, 2011Mar 1 2011
35.
Mar 1, 2011Mar 1 2011
36.
Mar 1, 2011Mar 1 2011
      Re: RIFT Launches
27.
Mar 1, 2011Mar 1 2011
42.
Mar 1, 2011Mar 1 2011
44.
Mar 1, 2011Mar 1 2011
45.
Mar 2, 2011Mar 2 2011
49.
Mar 2, 2011Mar 2 2011
      Re: RIFT Launches
58.
Mar 2, 2011Mar 2 2011
       Re: RIFT Launches
61.
Mar 3, 2011Mar 3 2011
        Re: RIFT Launches
63.
Mar 3, 2011Mar 3 2011
         Re: RIFT Launches
57.
Mar 2, 2011Mar 2 2011
9.
Mar 1, 2011Mar 1 2011
11.
Mar 1, 2011Mar 1 2011
12.
Mar 1, 2011Mar 1 2011
13.
Mar 1, 2011Mar 1 2011
15.
Mar 1, 2011Mar 1 2011
16.
Mar 1, 2011Mar 1 2011
17.
Mar 1, 2011Mar 1 2011
20.
Mar 1, 2011Mar 1 2011
33.
Mar 1, 2011Mar 1 2011
23.
Mar 1, 2011Mar 1 2011
28.
Mar 1, 2011Mar 1 2011
30.
Mar 1, 2011Mar 1 2011
32.
Mar 1, 2011Mar 1 2011
37.
Mar 1, 2011Mar 1 2011
38.
Mar 1, 2011Mar 1 2011
39.
Mar 1, 2011Mar 1 2011
40.
Mar 1, 2011Mar 1 2011
41.
Mar 1, 2011Mar 1 2011
46.
Mar 2, 2011Mar 2 2011
47.
Mar 2, 2011Mar 2 2011
48.
Mar 2, 2011Mar 2 2011
43.
Mar 1, 2011Mar 1 2011
50.
Mar 2, 2011Mar 2 2011
51.
Mar 2, 2011Mar 2 2011
52.
Mar 2, 2011Mar 2 2011
53.
Mar 2, 2011Mar 2 2011
54.
Mar 2, 2011Mar 2 2011
55.
Mar 2, 2011Mar 2 2011
56.
Mar 2, 2011Mar 2 2011
      Re: RIFT Launches
59.
Mar 2, 2011Mar 2 2011
60.
Mar 2, 2011Mar 2 2011
62.
Mar 3, 2011Mar 3 2011
64.
Mar 3, 2011Mar 3 2011
65.
Mar 4, 2011Mar 4 2011