RIFT Head Start Underway

The RIFT Website announces that the head start program for Trion Worlds' MMORPG is now underway, saying: "Head Start is here, and everyone who has pre-ordered RIFT will be able to join the fight for the fate of Telara starting at 10:00 AM PST on Feb. 24, 2011! It’s time to enter the nexus of the planes and wage war on the forces of the Blood Storm. For more information on Head Start, visit www.RIFTgame.com/headstart." In addition, Trion announces they have registered more than one million accounts for the game:
Trion Worlds announced today that more than one million accounts have been created to date, signaling a high level of interest for the company’s first massively multiplayer online game, Rift™, which is scheduled to launch March 1st in North America, March 3rd in pan-European countries, and March 4th in the UK. The news hits just as the game’s Head Start period begins, giving pre-order customers advance playtime before servers officially open on launch day.

Launching with 33 Head Start servers, Rift will feature dedicated realms for PvP, PvE, and role-playing players. Servers are live today, coinciding with the game’s Head Start period, which lasts until the game launches next week. Find the official server list on Rift’s official forums at: http://forums.riftgame.com/showthread.php?79032-Official-Rift-Server-List!&p=1198848#post1198848

Rift pre-orders are available at www.RIFTgame.com/preorder and special Founder’s Subscription plans remain available until March 15th.
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Re: RIFT Head Start Underway
Feb 25, 2011, 11:47
Ant
 
19.
Re: RIFT Head Start Underway Feb 25, 2011, 11:47
Feb 25, 2011, 11:47
 Ant
 
mch wrote on Feb 25, 2011, 11:41:
Ant wrote on Feb 25, 2011, 11:13:
Maybe, but isn't 1280x1024 resolution and the video card enough? I even disabled low video rendering and setting everything to low details, and I still had problems. Or maybe XP Pro. SP3 with its DirectX 9.0c (June 2010)?

Yeah I don't really know, just throwing that out there. My understanding is that more VRAM is mostly useful for higher-res textures, etc. was running it under Win7 64bit, so there's another difference.
How much RAM does the higher end video stuff is needed for 1280x1024? Even using lowest details for higher stuff didn't work. Weird. Maybe it's DirectX 10+ only? I can't find details on what are needed. Like I said, support is weak!
Ant's Quality Foraged Links (http://aqfl.net) & The Ant Farm (http://antfarm.ma.cx / http://antfarm.home.dhs.org).
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