64-Player Battlefield 3 This Fall

The Battlefield Blog has some of the promised new details on Battlefield 3, saying the next installment in DICE's military shooter series is due for release this fall for Windows, Xbox 360, and PlayStation 3. The update calls this the "true successor to Battlefield 2," saying it will have full single-player and co-op campaigns as well as 64-player (on the PC) multiplayer, as well as the return of jets and (wait for it) prone. They also offer a teaser trailer, and promise more details throughout this month in magazine coverage, starting with the new issue of Game Informer, where they have word on the game's use of DICE's new game engine: "it wasn't until the company developed the powerful new Frostbite 2 engine that it felt all the pieces were in place to create a proper follow-up. Armed with powerful upgrades like deferred rendering, real-time radiosity, a new animation system borrowed from the EA Sports label, and an exponential leap in destructibility, executive producer Patrick Bach dubs Frostbite 2 'the best piece of technology on the market when it comes to building games'." In a bold move, the Battlefield 3 Website offers preorders of the limited edition without yet revealing what it includes.
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Re: 64-Player Battlefield 3 This Fall
Feb 4, 2011, 22:02
68.
Re: 64-Player Battlefield 3 This Fall Feb 4, 2011, 22:02
Feb 4, 2011, 22:02
 
Rattlehead wrote on Feb 4, 2011, 10:54:
Prone? Bleh, I'm one of the few who despised that dolphin diving BS. Oh well.
I take in you haven't played 2142 then as prone was done well in that game. They took out the barrel role animation, the dolphin diving and added a time delay of a second or two when you did go prone before you could shoot again. You learn quickly that the same prone tactics you employed in BF2 will cause you to die frequently in 2142.

I miss prone in BC2 and welcome its return to the series. You can use it for avoiding fire, flanking, hiding from tanks who roll up on you, etc.
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