Beamer wrote on Feb 1, 2011, 09:49:
So if you want an answer to your question, I'd like to see your answer on why its ok to cause problems for your customers when you aren't even dealing with the problem.
Because it actually does work to an extent (making it more difficult does stop the most casual pirates, who tend to be the ones they care most about as they're the ones that can be actual customers) and it sends the message that pirating is wrong and publishers aren't ok with it (which stops more pirates that would be actual customers.)
Incorrect, piracy is easier than ever and so are peoples options for it. You don't even need optical media anymore removing yet another piece of the equation for casual users and most are already educated on flash drives to pass things around. Things have become consistently easier over time, not more difficult. The process for piracy remains the same or easier in just about every case I can think. In fact the only exception would be AC2, out of hundreds of titles.
BitTorrent, cheap hard drives, flash storage and so on made pretty much all piracy casual nowadays. The only form of "protection" that's ever proven to be an effective deterrent to piracy is multiplayer functionality.
I'm not even addressing the "pirating is wrong" message stuff as it's absurd, other industries tried the guilt card and it does not work. Simply put there is no reason for DRM anymore, especially if we're to believe that the PC is such a small platform according to it's detractors and several posters from this board.
Playing: Baldur's Gate 3, Lufia & The Fortress of Doom, Diablo IV
Watching: Detroiters, The Bear, Foundation