DNF Date Announcement, Trailer, Demo Details

Here's the official announcement of the just revealed plan to release Duke Nukem Forever on May 3, 2011 in North America, and May 6, 2011 in Europe. This includes word on how to qualify for the demo: "Players looking to get access to the Duke Nukem Forever playable demo before it is publicly released can join the Duke Nukem Forever First Access Club. A membership certificate for the Duke Nukem Forever First Access Club is included within the Borderlands™ Game of the Year edition, where customers will be able to experience the definitive, value-packed collection of the critically acclaimed and best-selling Role-Playing-Shooter that has captured the imagination and attention of single-player and cooperative gamers around the world." The press release is accompanied by new Duke Nukem Forever screenshots (along with the box art), as well as the Duke Nukem Forever "reveal" trailer, which includes gameplay footage from the shooter sequel. The clip is embedded below after you show your ID to our vigilant digital doorman.

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Re: DNF Date Announcement, Trailer, Demo Details
Jan 21, 2011, 17:18
60.
Re: DNF Date Announcement, Trailer, Demo Details Jan 21, 2011, 17:18
Jan 21, 2011, 17:18
 
Grumpy Sod wrote on Jan 21, 2011, 17:11:
The whole 'why do games still not have AA in' thing was covered a few months ago by someone who clearly knew what they were actually talking about.

The simple fact is that the engine writers (Epic I'm looking at you) chose a method of rendering which renders (ho ho) AA impossible under normal circumstances.

Somehow this has once again been totally forgotten and is being blamed on the game makers or the console makers. I guess there's a certain amount of blame you _could_ apportion on the game makers due to the fact they chose to license a lacking engine, but really it's a stupid pointless whine.

The really sad part is that DX10 allows for AA in UE3 and other such engines, as it allows for differed lighting and AA at the same time. No one except DICE and, ironically, Epic themselves in Gears of War bothers to support DX10 to allow AA though.

Rockstar even made some comment about how they could have had AA in GT4 if they supported DX10 but that they weren't going to bother doing so.
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