Salem, A F2P Permadeath MMORPG Announced

Reporting from a Paradox Interactive press conference, a story on PC Gamer has details on Salem, a newly announced free-to-play MMORPG set in New England during the colonial era when suspected witches were used as firewood. They say the game is due sometime this year, and they make note of a fascinating aspect of the game's concept, permadeath: "The game puts emphasis on a player-driven world that promotes crafting skills. Even more interesting, when your character dies he’s gone forever, leaving all your creations to be pillaged by other players." A Salem video interview with Bjorn Johannessen explains how this works. The trailer also follows.

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Re: Salem, A F2P Permadeath MMORPG Announced
Jan 20, 2011, 14:22
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Re: Salem, A F2P Permadeath MMORPG Announced Jan 20, 2011, 14:22
Jan 20, 2011, 14:22
 
Somehow, in a game type where griefing tends to occur quite frequently, I don't think that permadeath is going to go over so well...

Creston
Avatar 15604
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Re: Salem, A F2P Permadeath MMORPG Announced
Jan 20, 2011, 14:27
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Re: Salem, A F2P Permadeath MMORPG Announced Jan 20, 2011, 14:27
Jan 20, 2011, 14:27
 
Creston wrote on Jan 20, 2011, 14:22:
Somehow, in a game type where griefing tends to occur quite frequently, I don't think that permadeath is going to go over so well...

Creston


Ah, yes, but if you don't want your character to be utterly dead, deleted, and the entire server reformatted due to griefers, lag, power outtages, solar flares, cat on the keyboard, or your wife asking you a question at precisely the wrong time, then, sir, you are not H4RDC0|23 enough for this game.

*eye roll*

-Jn-
Ifriti Sophist
Avatar 54497
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Re: Metal Gear Solid: Rising on PC
Jan 20, 2011, 14:28
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Re: Metal Gear Solid: Rising on PC Jan 20, 2011, 14:28
Jan 20, 2011, 14:28
 
this guy is trippin
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Re: Salem, A F2P Permadeath MMORPG Announced
Jan 20, 2011, 14:31
4.
Re: Salem, A F2P Permadeath MMORPG Announced Jan 20, 2011, 14:31
Jan 20, 2011, 14:31
 
I like the idea of a crafting based MMO, though I must say that I doubt it will be any better than just crafting armor and weapons.

I'm used to Ultima Online, where you can craft a shitload of different things including furniture, acquiring raw food sources, turning those food sources into a bunch of different meals, clothes (with a shitload of different items to craft), and more.

Fuck these stupid assed games where their concept of crafting is just weapons and armor. How boring and generic.
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Re: Metal Gear Solid: Rising on PC
Jan 20, 2011, 14:50
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Re: Metal Gear Solid: Rising on PC Jan 20, 2011, 14:50
Jan 20, 2011, 14:50
 
Not hardcore enough for me
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not enough Xs
Jan 20, 2011, 14:53
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not enough Xs Jan 20, 2011, 14:53
Jan 20, 2011, 14:53
 
no shit - it needs to have a hardware element with electrodes wired directly into your pain receptors, so you can feel the harsh taste of every impact, cut, severance, etc.
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Re: Salem, A F2P Permadeath MMORPG Announced
Jan 20, 2011, 15:05
7.
Re: Salem, A F2P Permadeath MMORPG Announced Jan 20, 2011, 15:05
Jan 20, 2011, 15:05
 
I am playing a game similar in concept, Haven and Hearth. Permadeth for characters, with the new incarnation having its stats reset but you keep 25% of the skills and experience points (or 75% depending on a certain setting). Both mobs and players can attack and kill you, but for players to do so they have to purchase an expensive skill.

It works out fairly well. If there's a notorious murderer, you can appeal on the forum to Rangers - strong players who can track down and kill a murderer.

Fairly small (3-5 thousand, only ~1k at once) playerbase, very large world.

I'll keep my eye on this one.
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Re: Salem, A F2P Permadeath MMORPG Announced
Jan 20, 2011, 15:56
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Re: Salem, A F2P Permadeath MMORPG Announced Jan 20, 2011, 15:56
Jan 20, 2011, 15:56
 
And the first time someone's connection to the server is interrupted and they die because they're standing there, looking stupid, and loose 6 months of effort, they're going to loose that player.
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Re: Salem, A F2P Permadeath MMORPG Announced
Jan 20, 2011, 16:01
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Re: Salem, A F2P Permadeath MMORPG Announced Jan 20, 2011, 16:01
Jan 20, 2011, 16:01
 
Flatline wrote on Jan 20, 2011, 15:56:
And the first time someone's connection to the server is interrupted and they die because they're standing there, looking stupid, and loose 6 months of effort, they're going to loose that player.

I'll be sure to look out for players and wild months on the loose Oh wait, you meant lose players. Nevermind.
10.
 
Re: Salem, A F2P Permadeath MMORPG Announced
Jan 20, 2011, 16:06
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Re: Salem, A F2P Permadeath MMORPG Announced Jan 20, 2011, 16:06
Jan 20, 2011, 16:06
 
Somewhere, some long term griefer is in an orgasm induced coma after watching this video.

Totally(Mostly?) player built world, extensive crafting, only to be able to kill those people who put hundreds of man hours into their items PERMANENTLY? Rofl.

Not sure how far off this game is, but I expect it to collapse under the weight of truly epic pking/griefing when it finally is released.
Avatar 54863
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Re: Salem, A F2P Permadeath MMORPG Announced
Jan 20, 2011, 16:08
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Re: Salem, A F2P Permadeath MMORPG Announced Jan 20, 2011, 16:08
Jan 20, 2011, 16:08
 
Haven and Hearth has not collapsed yet.
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Re: Metal Gear Solid: Rising on PC
Jan 20, 2011, 16:24
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Re: Metal Gear Solid: Rising on PC Jan 20, 2011, 16:24
Jan 20, 2011, 16:24
 
All the 10 year olds, losers, and goths are going to love this game so they can grief people all day long and feel better about themselves
13.
 
Re: Salem, A F2P Permadeath MMORPG Announced
Jan 20, 2011, 16:46
13.
Re: Salem, A F2P Permadeath MMORPG Announced Jan 20, 2011, 16:46
Jan 20, 2011, 16:46
 
1.) this game sounds incredibly cool.

2.) Bjorn Johannassen is one creepy motherfucker.

----------------------------------------------------------------------
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim
Avatar 10137
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Re: Salem, A F2P Permadeath MMORPG Announced
Jan 20, 2011, 17:19
Cutter
 
14.
Re: Salem, A F2P Permadeath MMORPG Announced Jan 20, 2011, 17:19
Jan 20, 2011, 17:19
 Cutter
 
Creston wrote on Jan 20, 2011, 14:22:
Somehow, in a game type where griefing tends to occur quite frequently, I don't think that permadeath is going to go over so well...

Creston

I used to MUD on permadeath MUDs back in the day and it was awesome. Same thing with the Diablo Ironman servers. In Most MMOs there are generally enough people around calling for alternate ruleset servers, with things like permadeath, to make it worthwhile.

In this case I'd tweak to give the character X number of lives between levels (say 3 for argument sake) to account for lag and other problems out of your control. So, as long as you make it to your next level, than your lives reset and off you go again. Also, allowing people to keep a portion of their XP (say 25%) helps soften the blow of rerolling. While it is painful, it's also brings forth the new challenges that go with it. The focus isn't the end-game, it's getting there.

And griefers can be dealt with in all kinds of ways from the players and the game itself. One of the MUDs used an automated system so that the more evil points a player racked up - attacking other players, and more for killing them, and yet more for looting them - would give them several flags starting with WANTED all the way up to OUTLAW. So not only were players allowed to attack them on site with out taking any evil points themselves the game would send out mobs after them to harry and attack them from time to time as well. If you managed to get to OUTLAW you were pretty much doomed as the game would send out ninjas after you and you were walking billboard to be attacked by everyone else. This kept the griefing quotient in check quite well.

So, yeah, I'm interested as hell in this game! Let's see some footage.

"If you're going through Hell...keep going."
- Winston Churchill
Avatar 25394
15.
 
Re: Salem, A F2P Permadeath MMORPG Announced
Jan 20, 2011, 17:27
Cutter
 
15.
Re: Salem, A F2P Permadeath MMORPG Announced Jan 20, 2011, 17:27
Jan 20, 2011, 17:27
 Cutter
 
Ugh, from the press conference.

Salem takes place in a “light-hearted gothic setting with a charming and cute art-style.”

Damn, and I was excited there for a minute.
"If you're going through Hell...keep going."
- Winston Churchill
Avatar 25394
16.
 
Re: Salem, A F2P Permadeath MMORPG Announced
Jan 20, 2011, 18:54
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Re: Salem, A F2P Permadeath MMORPG Announced Jan 20, 2011, 18:54
Jan 20, 2011, 18:54
 
.....hmmmm......has Dreadlord LiTh found a home?
Avatar 46370
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Re: Metal Gear Solid: Rising on PC
Jan 20, 2011, 19:27
17.
Re: Metal Gear Solid: Rising on PC Jan 20, 2011, 19:27
Jan 20, 2011, 19:27
 
Cutter wrote on Jan 20, 2011, 17:19:
So, yeah, I'm interested as hell in this game! Let's see some footage.


you and very few other people. have fun being the minority
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Re: Metal Gear Solid: Rising on PC
Jan 20, 2011, 20:23
18.
Re: Metal Gear Solid: Rising on PC Jan 20, 2011, 20:23
Jan 20, 2011, 20:23
 
Those excited for a game are always the minority on blues.
19.
 
Re: Salem, A F2P Permadeath MMORPG Announced
Jan 20, 2011, 20:26
19.
Re: Salem, A F2P Permadeath MMORPG Announced Jan 20, 2011, 20:26
Jan 20, 2011, 20:26
 
Something I only just realised, but these guys *are* Haven and Hearth. This is their next project.

They have 2+ years of experience running a game like this, they know how to make the mechanics so that griefing is minimal.

This comment was edited on Jan 20, 2011, 20:33.
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Re: Salem, A F2P Permadeath MMORPG Announced
Jan 20, 2011, 20:50
20.
Re: Salem, A F2P Permadeath MMORPG Announced Jan 20, 2011, 20:50
Jan 20, 2011, 20:50
 
BURN WITHCES KILL THEM FOREVER!!BURN THE SINNERS!!!!!!!!!!
DON'T LIKE MY COMMENTS?!? THEN STOP RELEASING GARBAGE.
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