Salem, A F2P Permadeath MMORPG Announced

Reporting from a Paradox Interactive press conference, a story on PC Gamer has details on Salem, a newly announced free-to-play MMORPG set in New England during the colonial era when suspected witches were used as firewood. They say the game is due sometime this year, and they make note of a fascinating aspect of the game's concept, permadeath: "The game puts emphasis on a player-driven world that promotes crafting skills. Even more interesting, when your character dies he’s gone forever, leaving all your creations to be pillaged by other players." A Salem video interview with Bjorn Johannessen explains how this works. The trailer also follows.

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Re: Salem, A F2P Permadeath MMORPG Announced
Jan 20, 2011, 16:06
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Re: Salem, A F2P Permadeath MMORPG Announced Jan 20, 2011, 16:06
Jan 20, 2011, 16:06
 
Somewhere, some long term griefer is in an orgasm induced coma after watching this video.

Totally(Mostly?) player built world, extensive crafting, only to be able to kill those people who put hundreds of man hours into their items PERMANENTLY? Rofl.

Not sure how far off this game is, but I expect it to collapse under the weight of truly epic pking/griefing when it finally is released.
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