Salem, A F2P Permadeath MMORPG Announced

Reporting from a Paradox Interactive press conference, a story on PC Gamer has details on Salem, a newly announced free-to-play MMORPG set in New England during the colonial era when suspected witches were used as firewood. They say the game is due sometime this year, and they make note of a fascinating aspect of the game's concept, permadeath: "The game puts emphasis on a player-driven world that promotes crafting skills. Even more interesting, when your character dies he’s gone forever, leaving all your creations to be pillaged by other players." A Salem video interview with Bjorn Johannessen explains how this works. The trailer also follows.

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6.
 
not enough Xs
Jan 20, 2011, 14:53
6.
not enough Xs Jan 20, 2011, 14:53
Jan 20, 2011, 14:53
 
no shit - it needs to have a hardware element with electrodes wired directly into your pain receptors, so you can feel the harsh taste of every impact, cut, severance, etc.
5.
 
Re: Metal Gear Solid: Rising on PC
Jan 20, 2011, 14:50
5.
Re: Metal Gear Solid: Rising on PC Jan 20, 2011, 14:50
Jan 20, 2011, 14:50
 
Not hardcore enough for me
4.
 
Re: Salem, A F2P Permadeath MMORPG Announced
Jan 20, 2011, 14:31
4.
Re: Salem, A F2P Permadeath MMORPG Announced Jan 20, 2011, 14:31
Jan 20, 2011, 14:31
 
I like the idea of a crafting based MMO, though I must say that I doubt it will be any better than just crafting armor and weapons.

I'm used to Ultima Online, where you can craft a shitload of different things including furniture, acquiring raw food sources, turning those food sources into a bunch of different meals, clothes (with a shitload of different items to craft), and more.

Fuck these stupid assed games where their concept of crafting is just weapons and armor. How boring and generic.
3.
 
Re: Metal Gear Solid: Rising on PC
Jan 20, 2011, 14:28
3.
Re: Metal Gear Solid: Rising on PC Jan 20, 2011, 14:28
Jan 20, 2011, 14:28
 
this guy is trippin
2.
 
Re: Salem, A F2P Permadeath MMORPG Announced
Jan 20, 2011, 14:27
2.
Re: Salem, A F2P Permadeath MMORPG Announced Jan 20, 2011, 14:27
Jan 20, 2011, 14:27
 
Creston wrote on Jan 20, 2011, 14:22:
Somehow, in a game type where griefing tends to occur quite frequently, I don't think that permadeath is going to go over so well...

Creston


Ah, yes, but if you don't want your character to be utterly dead, deleted, and the entire server reformatted due to griefers, lag, power outtages, solar flares, cat on the keyboard, or your wife asking you a question at precisely the wrong time, then, sir, you are not H4RDC0|23 enough for this game.

*eye roll*

-Jn-
Ifriti Sophist
Avatar 54497
1.
 
Re: Salem, A F2P Permadeath MMORPG Announced
Jan 20, 2011, 14:22
1.
Re: Salem, A F2P Permadeath MMORPG Announced Jan 20, 2011, 14:22
Jan 20, 2011, 14:22
 
Somehow, in a game type where griefing tends to occur quite frequently, I don't think that permadeath is going to go over so well...

Creston
Avatar 15604
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