Salem, A F2P Permadeath MMORPG Announced

Reporting from a Paradox Interactive press conference, a story on PC Gamer has details on Salem, a newly announced free-to-play MMORPG set in New England during the colonial era when suspected witches were used as firewood. They say the game is due sometime this year, and they make note of a fascinating aspect of the game's concept, permadeath: "The game puts emphasis on a player-driven world that promotes crafting skills. Even more interesting, when your character dies he’s gone forever, leaving all your creations to be pillaged by other players." A Salem video interview with Bjorn Johannessen explains how this works. The trailer also follows.

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Re: Salem, A F2P Permadeath MMORPG Announced
Jan 20, 2011, 14:27
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Re: Salem, A F2P Permadeath MMORPG Announced Jan 20, 2011, 14:27
Jan 20, 2011, 14:27
 
Creston wrote on Jan 20, 2011, 14:22:
Somehow, in a game type where griefing tends to occur quite frequently, I don't think that permadeath is going to go over so well...

Creston


Ah, yes, but if you don't want your character to be utterly dead, deleted, and the entire server reformatted due to griefers, lag, power outtages, solar flares, cat on the keyboard, or your wife asking you a question at precisely the wrong time, then, sir, you are not H4RDC0|23 enough for this game.

*eye roll*

-Jn-
Ifriti Sophist
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