Propaganda Games Closed

The Los Angeles Times has news that Disney has closed Propaganda Games, the Vancouver-based developer of TRON Evolution, the movie tie-in that the article notes has not set the world on fire since its release (they say it's sold under 200K copies, according to NPD Group). They quote Disney CEO Bob Iger saying this part of a general platform shift: "We've seen a pretty big shift in games from console to what we'll call multiplatform, everything from mobile apps to social networking games," Iger said during a recent earnings conference call. "By putting John Pleasants in to run games, not only will he focus on turning those businesses to profitability, but diversifying our presence in the business." In the interest of full disclosure I'll note that MrsBlue recently accepted a job with Disney, though she has not yet begun working there.
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25.
 
Re: Propaganda Games Closed
Jan 20, 2011, 12:12
25.
Re: Propaganda Games Closed Jan 20, 2011, 12:12
Jan 20, 2011, 12:12
 
Not sure why they thought reviving the TRON 'franchise' was going to be hugely successful - one movie nearly 30 years ago that was temporarily popular with 8 year old boys. At least they didn't waste hundreds of millions of dollars trying to turn it into another doomed MMO.
24.
 
Re: Propaganda Games Closed
Jan 20, 2011, 10:57
24.
Re: Propaganda Games Closed Jan 20, 2011, 10:57
Jan 20, 2011, 10:57
 
Parallax Abstraction wrote on Jan 20, 2011, 07:42:
It's weird because I've heard TRON 2.0 come up on a number of podcasts lately (including ones that appreciate good PC games) and almost all of them thought it was mediocre or just bad. That still surprises me because it was wellr eviewed at the time and I thought it made fantastic use of the universe and had some really unique gameplay we haven't really seen since. I'm not sure what they think was so poor about it.

There was a not-very-impressive console port of it, wasn't there? If they're not talking about that, I have no idea.
23.
 
Re: Propaganda Games Closed
Jan 20, 2011, 10:29
23.
Re: Propaganda Games Closed Jan 20, 2011, 10:29
Jan 20, 2011, 10:29
 
Beamer wrote on Jan 20, 2011, 08:21:
I'll laugh my ass off if in 5-10 years we see old console gamers crying about the death of their platforms as cell phones and free to play take over the industry.

Why would they cry?
Cellphones will be as powerful as consoles and able to output wirelessly to a TV. They'll have their console in their pocket at all times. Who would cry about that?

Well admittedly that is a good point, but my meaning was more along the lines of Angry Birds and Famrville being the standard and Halo being a niche title, and treated as such, like PC gaming is niche today and they basically tell us to move on.
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22.
 
Re: Propaganda Games Closed
Jan 20, 2011, 09:50
22.
Re: Propaganda Games Closed Jan 20, 2011, 09:50
Jan 20, 2011, 09:50
 
Well, I for one, am glad to be one of the sub-200k. I didn't think the game was that bad, and got exactly what I paid for: A movie tie-in with decent story and ho-hum mechanics.

I will say this: The biggest atrocity of the game is what it requires to run well. I could not play the game on my Core 2 Duo E6600 w/ a 2GB GTX 460 and 8GB RAM @ 2048x1152. It was stuttery. I had to install it on my wife's computer with an i7 and *lesser* video card to get enjoyable framerates.....highly annoying.

Could really care less what reviewers or anyone else has to say about the game. The mechanics were fine for what it is, regardless of if you're expecting anything new or not. I was expecting them to outright steal stuff from Tron 2.0, and to a degree, they did. So what.

I find it slightly offensive that they have this unknown studio work on a property that valuable, probably UNDERfunded development, and expect an AAA title to come from it, and when it doesn't, they shutter the studio. Typical corporate a-holes.
21.
 
Re: Propaganda Games Closed
Jan 20, 2011, 08:57
21.
Re: Propaganda Games Closed Jan 20, 2011, 08:57
Jan 20, 2011, 08:57
 
Disney has to be frowning how 100% poorly their attempt went with rebooting Tron. Largely incoherent movie if you bother to think about the details, apparently bad game (didnt play it tho), anemic soundtrack that sounds like any other sci-fi soundtrack.
20.
 
Re: Propaganda Games Closed
Jan 20, 2011, 08:26
20.
Re: Propaganda Games Closed Jan 20, 2011, 08:26
Jan 20, 2011, 08:26
 
Maybe Bob didn't take an active interest in what was being made or worse still, had no idea what would make a great game even if it was starin him in the face! Either way (IF) he's the boss..its his call for letting it happen, they have approval process's all the way..who signed off on this POS then?! *AHEM* PUBLISHER...but ok, we were like TOTALLY blindsided by Proganda Games wTF..FIRE THEM ALL!!!!

For one, Bob Iger isn't in hands-on with anything.
For another, you're now arguing for more suit creative control than already exists. You're saying the guys making money decisions should be responsible for how the game ends up. In a way they are, but that's because they are the ones that greenlight things. It's the developer that's responsible for whether something is good or bad. It's the suit's job to fund those that do good and to figure out how to best use those that do bad (ie keeping Bizarre on racing games rather than action games.)

You're currently arguing for suits to have all creative approval. Over all features. It's not only an insane amount of responsibility but it'd be a nightmare.


If you're a boss and one of you keep giving an employee tasks and he keeps doing them poorly what do you do? On occasion it's an issue that working closely with them and keeping them on a short leash pays off, but that is hugely resource intensive for you and only works on rare occasions. More often you let the guy go.
19.
 
Re: Propaganda Games Closed
Jan 20, 2011, 08:21
19.
Re: Propaganda Games Closed Jan 20, 2011, 08:21
Jan 20, 2011, 08:21
 
I'll laugh my ass off if in 5-10 years we see old console gamers crying about the death of their platforms as cell phones and free to play take over the industry.

Why would they cry?
Cellphones will be as powerful as consoles and able to output wirelessly to a TV. They'll have their console in their pocket at all times. Who would cry about that?
18.
 
Re: Propaganda Games Closed
Jan 20, 2011, 07:42
18.
Re: Propaganda Games Closed Jan 20, 2011, 07:42
Jan 20, 2011, 07:42
 
It's weird because I've heard TRON 2.0 come up on a number of podcasts lately (including ones that appreciate good PC games) and almost all of them thought it was mediocre or just bad. That still surprises me because it was wellr eviewed at the time and I thought it made fantastic use of the universe and had some really unique gameplay we haven't really seen since. I'm not sure what they think was so poor about it.
Parallax Abstraction
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17.
 
Re: Propaganda Games Closed
Jan 20, 2011, 04:45
17.
Re: Propaganda Games Closed Jan 20, 2011, 04:45
Jan 20, 2011, 04:45
 
Frijoles wrote on Jan 20, 2011, 00:00:
I loved TRON 2.0. Would like to see it show up on Steam or GoG. It'd be an instant buy.

Beta tested the game, was a blast.
16.
 
Re: Propaganda Games Closed
Jan 20, 2011, 04:42
16.
Re: Propaganda Games Closed Jan 20, 2011, 04:42
Jan 20, 2011, 04:42
 
I'll laugh my ass off if in 5-10 years we see old console gamers crying about the death of their platforms as cell phones and free to play take over the industry.

I'll be crying too of course, but I'll have had a good 15 years of getting accustomed to it under my belt.
Avatar 54622
15.
 
Re: Propaganda Games Closed
Jan 20, 2011, 03:47
15.
Re: Propaganda Games Closed Jan 20, 2011, 03:47
Jan 20, 2011, 03:47
 
Breaking news, movie tie-in game designed by business-men that only know how to express themselves with buzzwords is a P.o.S. and flops. Sports at 11.
14.
 
Re: Propaganda Games Closed
Jan 20, 2011, 02:39
14.
Re: Propaganda Games Closed Jan 20, 2011, 02:39
Jan 20, 2011, 02:39
 
Maybe Bob didn't take an active interest in what was being made or worse still, had no idea what would make a great game even if it was starin him in the face! Either way (IF) he's the boss..its his call for letting it happen, they have approval process's all the way..who signed off on this POS then?! *AHEM* PUBLISHER...but ok, we were like TOTALLY blindsided by Proganda Games wTF..FIRE THEM ALL!!!!
13.
 
Re: Propaganda Games Closed
Jan 20, 2011, 00:27
Prez
 
13.
Re: Propaganda Games Closed Jan 20, 2011, 00:27
Jan 20, 2011, 00:27
 Prez
 
I'd like to know what the budget for this game actually was, and what the sales projections were. I can't expect that they thought this game would make them rich.
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
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12.
 
Re: Propaganda Games Closed
Jan 20, 2011, 00:17
12.
Re: Propaganda Games Closed Jan 20, 2011, 00:17
Jan 20, 2011, 00:17
 
"By putting John Pleasants in to run games, not only will he focus on turning those businesses to profitability, but diversifying our presence in the business"

Biggest square ever.
11.
 
Re: Propaganda Games Closed
Jan 20, 2011, 00:00
11.
Re: Propaganda Games Closed Jan 20, 2011, 00:00
Jan 20, 2011, 00:00
 
I loved TRON 2.0. Would like to see it show up on Steam or GoG. It'd be an instant buy.
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10.
 
Re: Propaganda Games Closed
Jan 19, 2011, 23:46
10.
Re: Propaganda Games Closed Jan 19, 2011, 23:46
Jan 19, 2011, 23:46
 
Suddenly_Dead wrote on Jan 19, 2011, 21:43:
I kind of liked Tron 2.0, it had some good ideas going on. Multiplayer with the disappearing platforms and stuff was entertaining. Having not followed this at all, I was hoping Evolution would be building on that game to some degree. Oh well.

TRON 2.0 was excellent, particularly the bit where you end up in the old mainframe.

In contrast, evolution is a turd. Hell, even standing alone evo is a turd...
9.
 
Re: Propaganda Games Closed
Jan 19, 2011, 23:37
Kxmode
 
9.
Re: Propaganda Games Closed Jan 19, 2011, 23:37
Jan 19, 2011, 23:37
 Kxmode
 
How do they mess up a game like TRON Evolution? TRON is a video game. The original 1980's TRON video game was super fun. This is what happens when you have people at the helm of a project who have no idea what to do, under the umbrella of a corporate who's idea of a fun game is to "focus on turning those businesses to profitability".
"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
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8.
 
Re: Propaganda Games Closed
Jan 19, 2011, 23:20
8.
Re: Propaganda Games Closed Jan 19, 2011, 23:20
Jan 19, 2011, 23:20
 
Seriously they need to 'trim' the ceo's or higher ups that let these shit games happen

Yup, Bob Iger himself flew to Vancouver and said "guys, I know you can build me a great game, but how about instead you make me a shit one?"
7.
 
Re: Propaganda Games Closed
Jan 19, 2011, 22:48
7.
Re: Propaganda Games Closed Jan 19, 2011, 22:48
Jan 19, 2011, 22:48
 
Its not often the devs that get to drive the ship..they wanna stay in bizz and the publisher just wants to make money..the publisher calls the shots as to what they want and how long they will give you to make it. Believe me.
6.
 
Re: Propaganda Games Closed
Jan 19, 2011, 22:26
6.
Re: Propaganda Games Closed Jan 19, 2011, 22:26
Jan 19, 2011, 22:26
 
Well what do they expect from a one-off movie tie-in game? If you're going to give budget just to put something out there and expect it to fly off the shelves you have no biz being in the industry. By that same token, if you're a dev after a quick buck and are knowingly going to produce shite that will sell minimal at best it's your own fault when you get canned.

Just look at Rocksteady and Batman: AA. Here's a group of guys that finally said, 'Hey why don't we do a superhero game that doesn't suck and is actually cool and fun to play instead of some crappy movie tie-in?'

I mean, if you consider the film itself you could have built a really sweet action/rpg around the Tron IP - and still could! So how do you "focus" on turning businesses to profitability when you're asking them for shovelware in the first place? Sorry, it's one or the other, can't have both. Jesus, this sort of stupidity makes me mad, as well I suspect, as a lot of you, when you see nimrods running these companies and knowing that we could do it a damn sight better.

And grats to Mrs. Blue! Maybe you guys can get some Mousketeer ears for the both of you and the pooches!
"Van Gogh painted alone and in despair and in madness and sold one picture in his entire life. Millions struggled alone, unrecognized, and struggled as heroically as any famous hero. Was it worthless? I knew it wasn't."
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