It's interesting stuff, I wouldn't write it off so casually. The PC market has accepted these sorts of things, it's only a matter of time before the consoles try it. I admit Sony allowing Valve to do it through the PS3 would be super weird though.
I'm not making any claims, I am just speculating.
Fair enough, I guess we'll have to see.
ASJD wrote on Jan 18, 2011, 12:33:
Maybe if the console actually had some DRM it wouldn't be as open as Linux today. I don't think you actually know what DRM is.
We use the term as a catch all here for "security" more often than not but regardless the console has pretty extensive security measures and that includes DRM. Your PS3 console ID is a 4 part hash based on the device IDs in your system that Sony has in a manufacturers database and uses as a whitelist to let devices connect to PSN. Binaries are run based on signature checks as well and so on. Sony will be able to ban people from PSN regardless of custom firmware, they simply need to catch them first.
The PS3 has system level "DRM" but it's been defeated by a poor random hashing key. Blu-Ray has it's own security features as well. Regardless, I'm not sure what your reply has to do with the topic and even as a forum ding its pretty weak because you don't actually discuss your supposed knowledge. A traditional PC DRM system on the consoles would be easily defeated as it is on the PC and title activation only matters for multiplayer functionality which is another area "DRM'd" anyhow and a method already used to dissuade used game purchases.
This comment was edited on Jan 18, 2011, 13:10.