Homefront Crunch Time

Develop has complaints from an "inside source" at KAOS Studios complaining about a "seven-day crunch for two months" at the THQ-owned studio as they work to complete Homefront, their upcoming first-person shooter. They spoke about this with David Votypka, KAOS general manager, who confirmed the game is in serious crunch mode. "If this seems unique or abhorrent, I would have to suggest that any assessment regarding a 10-hour work day would need to consider a much larger segment of the American workforce," Votypka tells them. "Unfortunately, it was misstated that this [seven-day crunch] has been going on for two months. That’s simply not the case. For the record: no Kaos developer has worked 60 days without a break. That will never happen here."
View : : :
24.
 
Re: Homefront Crunch Time
Jan 17, 2011, 18:56
24.
Re: Homefront Crunch Time Jan 17, 2011, 18:56
Jan 17, 2011, 18:56
 
Beamer wrote on Jan 17, 2011, 13:46:
Hell, I have friends that consistently work 100-120 hours a week. I'm over 60 every week.

You have friends that work 17 hours a day, 7 days a week? When do these friends have time to hang out with you?

That's not work, it's indentured servitude and it's not healthy.

Beamer wrote on Jan 17, 2011, 13:46:
When you're on salary there is no "overtime." You're responsible for getting your work finished, not being in the office a certain amount of time. It's a "perk" of being on salary.

While this is technically true, there are limits in both directions. I work much faster than most people on my team, and if I did the same amount of work they do, I could be out of the office after 3-4 hours a day. Think that would fly in most companies? No.

On the flip side, nobody is going to reasonably expect a salaried employee to work 120 hours a week... just because he's salaried. That's excessive to any reasonable person and employers will end up paying through the nose if they try to pull that kind of thing on a regular basis. Salary != free overtime.
Date
Subject
Author
1.
Jan 17, 2011Jan 17 2011
2.
Jan 17, 2011Jan 17 2011
4.
Jan 17, 2011Jan 17 2011
10.
Jan 17, 2011Jan 17 2011
3.
Jan 17, 2011Jan 17 2011
5.
Jan 17, 2011Jan 17 2011
6.
Jan 17, 2011Jan 17 2011
8.
Jan 17, 2011Jan 17 2011
11.
Jan 17, 2011Jan 17 2011
15.
Jan 17, 2011Jan 17 2011
12.
Jan 17, 2011Jan 17 2011
13.
Jan 17, 2011Jan 17 2011
23.
Jan 17, 2011Jan 17 2011
7.
Jan 17, 2011Jan 17 2011
9.
Jan 17, 2011Jan 17 2011
14.
Jan 17, 2011Jan 17 2011
16.
Jan 17, 2011Jan 17 2011
17.
Jan 17, 2011Jan 17 2011
18.
Jan 17, 2011Jan 17 2011
19.
Jan 17, 2011Jan 17 2011
20.
Jan 17, 2011Jan 17 2011
21.
Jan 17, 2011Jan 17 2011
 24.
Jan 17, 2011Jan 17 2011
  Re: Homefront Crunch Time
25.
Jan 17, 2011Jan 17 2011
27.
Jan 17, 2011Jan 17 2011
28.
Jan 18, 2011Jan 18 2011
22.
Jan 17, 2011Jan 17 2011
26.
Jan 17, 2011Jan 17 2011