Prez wrote on Dec 20, 2010, 16:43:
A pretty compelling argument that the Op Ed piece makes to be sure, but the "slowly killing gaming" headline is silly, sensationalist fluff.
The one problem with the article is that it didn't really acknowledge replacing "that health kit" with "cover" in something like "I would much rather know that after I get shot a couple of times, I’ve either got pull off a massive win and cap the last two guys without dying or make a dash for that health kit." Realistically, I don't think it matters too much in a normal single player game or even in a standard deathmatchy multiplayer fps with no health pickups. However, regenerating health would obviously take out the whole dynamic health pickups can add to a game.