Dr. D. Schreber wrote on Dec 20, 2010, 12:52:
(I gotta say that I kinda enjoyed ME2's approach to difficulty, by adding layers of protection to enemies, although plenty of munchkins whined that their adepts now were no longer Supreme Gods of the battlefields.)
If they can't make biotics work on higher difficulty settings, they're doing it wrong.
Biotics work perfectly fine on higher difficulty levels. I've finished Insanity with an Adept three times, never had any issues whatsoever. The higher difficulty means you need to combine powers, which is the whole point of having a party to begin with.
I know people just want to spam "Lift" like they did in the first ME, and thus make the entire game a joke, since you can just lift Reaper Saren for 30 seconds at a time, but thankfully a developer finally made a game a little more DIFFICULT, by requiring you to use tactics and teammates.
ME2's biotic system is just fine.