Fallout: New Vegas Patched

Steam News announces the automatic availability of the promised version 1.02 patch for Fallout: New Vegas, addressing a number of issues with Obsidian's action/RPG sequel. The patch notes were released last week and the abridged version from Steam follows.

This update addresses issues with the following areas:

  • Pip-Boy Interface
  • Repair Menu
  • Caravan
  • Weapons and Weapon Mods
  • Hardcore Mode
  • Perks
  • Skills
  • Crafting Recipes
  • Crafting Menu
  • Mojave Express
  • Chems/Addiction
  • Doctors
  • Vendors
  • PreOrder DLC Items
  • Reputation System
  • Radio Stations
  • Companion fixes
  • Companion Quests

And fixes for the following quests:

  • Ain’t That a Kick in the Head
  • By a Campfire on The Trail
  • They Went That-a-Way
  • My Kind of Town
  • Boulder City Showdown
  • Ring a Ding Ding!
  • King’s Gambit
  • For The Republic, Part 2
  • Render Unto Caesar
  • Et Tumor, Brute?
  • The House Always Wins
  • Wild Card
  • Beyond the Beef
  • GI Blues
  • How Little We Know
  • Oh My Papa
  • Still In The Dark
  • You’ll Know It When It Happens
  • Arizona Killer
  • Eureka!
  • Veni, Vidi, Vici
  • All or Nothing
  • No Gods, No Masters
  • Birds of a Feather
  • I Put A Spell On you
  • Come Fly With Me
  • That Lucky Old Sun
  • Don’t Make a Beggar of Me
  • The White Wash
  • Ghost Town Gunfight
  • Restoring Hope
  • Bleed Me Dry
  • Aba Daba Honeymoon
  • Tend To Your Business
  • Wang Dang Atomic Tango
  • Flags of Our Foul-Ups
  • Debt Collector
  • Talent Pool
  • Left My Heart
  • Someone To Watch Over Me
  • Hard Luck Blues
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15.
 
Re: Fallout: New Vegas Patched
Dec 14, 2010, 09:18
15.
Re: Fallout: New Vegas Patched Dec 14, 2010, 09:18
Dec 14, 2010, 09:18
 
eRe4s3r wrote on Dec 14, 2010, 02:44:
This is all true, but it has not more nor even remotely comparable mods. For some reason lots of the really good FO3 modders do not touch NV.

And what peeves me incredibly - the GUI mods are still years away from FO3 quality. Maybe its because NVSE is still sort of in development.

Uh, yeah? FO:NV has only been out a few months. Why would it have mods superior to a game that's been out for years? A lot of the same modders are in both camps if you bother to check the forums, but it's still going to be 6 months or so before the bigger mods start to trickle out.
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