EA's OnLive Skepticism

Eurogamer has a follow-up to EA's recent comments on OnLive, as CFO Eric Brown discussed the cloud gaming service in an address at the UBS Annual Media and Communications Conference in New York. He expresses doubts about the costs of the service, apparently unaware of OnLive's recent change in business model. He also echoes the common sentiment that latency will be an issue. "When it comes to videogames, particularly first person shooter games, anything less than a response time of 30 or 40 milliseconds is unacceptable and by definition anything going through a streaming platform is going to go through a series of switches etc.," he said "So the question I have long term is can that latency be overcome?"
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Re: EA's OnLive Skepticism
Dec 7, 2010, 20:51
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Re: EA's OnLive Skepticism Dec 7, 2010, 20:51
Dec 7, 2010, 20:51
 
I was completely convince that OnLive was some sort of elaborate scam or at least a potential giant failure and then it came out and it actually works fine. The lag is there if you're playing UT3 or something but I tried out Darksiders and AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity and they both worked just fine. I was pretty surprised. I wouldn't really pay for it because the video quality isn't as nice as running it on my computer, but seeing as this thing runs on netbooks and stuff it seems like a stupendous alternative to console games or something.
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