"In the industry, the number of games that are finished is more like five to ten percent," Simard figured. "We all think people finish games, but when you start asking around, you'll find that a lot of people don't get to the end. We want the player to experience the whole package, so
that's something we're trying to push. we're making our next game 2 hours long for the sake of the ADD monkeys."
Let's tell it like it is, fellas. Come on.