Fallout: New Vegas Diaries, Launch Details

The Bethesda Blog points the way to this new text diary written by Josh (J.E.) Sawyer where the Obsidian Entertainment project director talks a bit about the NavMesh in Fallout: New Vegas, as well as the overall experience of working on their imminent RPG sequel. The blog also embeds the Fallout New Vegas Developer Diary #6 focusing on the voice actors in the game, starting naturally with the return of narrator Ron Perlman, also hearing from Matthew Perry, Wayne "Mr. New Vegas" Newton, William Sadler, and Kris Kristofferson. With the game due tomorrow, the Bethesda Blog also offers details on New Vegas midnight launches and digital unlocks. Finally, they also announce the first DLC for the game, though at this point it is only expected for Xbox 360.
View : : :
82 Replies. 5 pages. Viewing page 1.
Newer [  1  2  3  4  5  ] Older
82.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 21, 2010, 12:36
82.
Re: Fallout: New Vegas Diaries, Launch Details Oct 21, 2010, 12:36
Oct 21, 2010, 12:36
 
Heh, I said new engine or updated engine. Go back and look at the visual difference between those three games.

Read before you snark.
81.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 20, 2010, 05:10
81.
Re: Fallout: New Vegas Diaries, Launch Details Oct 20, 2010, 05:10
Oct 20, 2010, 05:10
 
space captain wrote on Oct 19, 2010, 11:40:
Eldaron Imotholin wrote on Oct 19, 2010, 11:36:
Here's a conclusion from a random review I read:

thats the review by the guy that didnt even play the game - he mentions nothing about new features at all or anything about the differences between it and f3 in relation to f1 and f2

and arent you the guy thats talking about how awesome Arcania Gothic 4 is?? that pretty much invalidates any opinion of RPGs you might have, sorry

Sadly Arcania collapses to a mediocre game after Tooshoo, though it was certainly becoming better and better before that and I matter of factly enjoyed it a lot to that point.

Most people here, so it would seem, cry rivers of sorrow not if a game isn't good... but even if a game is not what they expect from the genre it says it is. I always said Arcania is not worthy to be called Gothic. But whatever you say, the game was fun up until Tooshoo even if it doesnt live up to the "RPG" genre.
I thought Hollywood had hit rock buttom. Then this happened.
80.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 19, 2010, 23:02
80.
Re: Fallout: New Vegas Diaries, Launch Details Oct 19, 2010, 23:02
Oct 19, 2010, 23:02
 
Having a blast.
Happy with my purchase, about 9 hours into the game, only 2 bugs I saw, or even noticed.

Well worth it and very happy so far.
79.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 19, 2010, 21:13
Dev
79.
Re: Fallout: New Vegas Diaries, Launch Details Oct 19, 2010, 21:13
Oct 19, 2010, 21:13
Dev
 
Jdrez wrote on Oct 19, 2010, 19:14:
Verno wrote on Oct 19, 2010, 13:47:
To the guy below, if you think a 100+ hour experience is an expansion pack then I don't know how you'll ever get anything enjoyable out of this gaming industry.

So it's a massive expansion pack. But it's not a "new" game IMO. Same look, same feel, same everything. What, they traded greenish/gray for grayish brown? Still dealing with fucking giant scorpions everywhere you go? Beh.

Look at Quake vs. Quake II, Half Life vs. HL2, those were sequels. These days, Bioshock, GoW, etc, nothing but long expansion packs for the most part.

And you're right. I don't hardly ever get anything enjoyable out of this gaming industry. Maybe one title per year ends up being worth my time/money. At least the GTA sequels still change engines (or use upgraded versions) and are handled by the same developer.

You forgot to mention L4D2 was an expansion for L4D1, that one you'd have a valid point.

If new vegas was an expansion, then so was fallout 2, it had same engine.

You are right that some companies fart out games that are very similar to before so they can cash in (see x-com2 where its almost 100% identical to xcom 1, only underwater. I think they only thing they added was 1 or 2 melee weapons, otherwise the tech tree and research trees were basically identical). But I don't consider new vegas to be that case. They didn't fart it out, its an entirely new game (aside from engine), with a crapton of content.
78.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 19, 2010, 21:03
78.
Re: Fallout: New Vegas Diaries, Launch Details Oct 19, 2010, 21:03
Oct 19, 2010, 21:03
 
didnt GTA3 and GTA vice city and GTA san andreas all use the same engine?

yeh they did

nice try kiddo
77.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 19, 2010, 19:14
77.
Re: Fallout: New Vegas Diaries, Launch Details Oct 19, 2010, 19:14
Oct 19, 2010, 19:14
 
Verno wrote on Oct 19, 2010, 13:47:
To the guy below, if you think a 100+ hour experience is an expansion pack then I don't know how you'll ever get anything enjoyable out of this gaming industry.

So it's a massive expansion pack. But it's not a "new" game IMO. Same look, same feel, same everything. What, they traded greenish/gray for grayish brown? Still dealing with fucking giant scorpions everywhere you go? Beh.

Look at Quake vs. Quake II, Half Life vs. HL2, those were sequels. These days, Bioshock, GoW, etc, nothing but long expansion packs for the most part.

And you're right. I don't hardly ever get anything enjoyable out of this gaming industry. Maybe one title per year ends up being worth my time/money. At least the GTA sequels still change engines (or use upgraded versions) and are handled by the same developer.
76.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 19, 2010, 17:22
76.
Re: Fallout: New Vegas Diaries, Launch Details Oct 19, 2010, 17:22
Oct 19, 2010, 17:22
 
Dev wrote on Oct 19, 2010, 05:59:
Because thats the day/time that Beth picked? Regardless of the coordination, they picked that time (as evidenced by their blog as I mentioned).
Selling early would mean people would get upset at getting a non-functional game.

As for why to do a simultaneous release there's lots of reasons for that. To prevent price gouging, to help reduce piracy, to have the hype for the game to peak worldwide at the same time, and more.

And yes, I agree, it was mishandled, I thought it was mishandled by steam until I saw the thing on beth blog mentioning it. Presumably they wanted to have it 3 hours later for one coast rather than 3 hours early for another coast. I think thats stupid, but thats what beth decided to do.

Well that's exactly what I got, a non-functioning game. Also console gamers got to play as soon as they got home, PC players did not (unless you live in PST time zone). The midnight launch event was nearly pointless for PC players.

Perpetual debt is slavery.
Avatar 23321
75.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 19, 2010, 16:58
Dev
75.
Re: Fallout: New Vegas Diaries, Launch Details Oct 19, 2010, 16:58
Oct 19, 2010, 16:58
Dev
 
Stupid gamestop told me last night they had a spare CE for PC, then when I got there they said "nope sorry, we meant xbox, no spare ones in our 5 city locations for PC according to our computer." I was even going to buy the collectors strategy guide since they had a sign saying 10% off the guide when you buy the game. Thats $100+ beth/GS missed out on.

Maybe I'll just wait for it to get back in stock at amazon and drop in price. I've wasted enough time trying to give bethesda my money. I've been to gamestop 3 times trying to get it pre-ordered or bought (because of the classic pack), and they wouldn't let me order it. I've also called them a bunch of times, and visited their website quite a number of times.

Edit: I see the 4 DLC pre-order packs are now available on the tubes, so no real reason for me not to wait now until I can get the collectors cheaper.
74.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 19, 2010, 16:23
Dev
74.
Re: Fallout: New Vegas Diaries, Launch Details Oct 19, 2010, 16:23
Oct 19, 2010, 16:23
Dev
 
RollinThundr wrote on Oct 19, 2010, 12:42:
My only complaint so far there's only like 4 or 5 songs, and they get repetitive REAL fast.
Fortunately if its anything like fallout 3 its easy to mod your own music in. There's a mod for FO3 that adds 100+ songs to the game, some of them are better than the ones that are in there.

This comment was edited on Oct 19, 2010, 16:55.
73.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 19, 2010, 15:09
73.
Re: Fallout: New Vegas Diaries, Launch Details Oct 19, 2010, 15:09
Oct 19, 2010, 15:09
 
Ecthelion wrote on Oct 19, 2010, 08:44:
I see this comment a lot, and for some reason it seems that people forgot or aren't aware that you can actually buy retail games from online vendors, saving a trip to the store. You won't always get the disc on the day of release,...
I didn't have any problems getting it today at futureshop. For exactly the same price that they're charging on steam($49.82- thanks to price matching competitions).

Until games on steam are less than what it costs for physical media, I'll keep buying physical media.
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
72.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 19, 2010, 14:16
72.
Re: Fallout: New Vegas Diaries, Launch Details Oct 19, 2010, 14:16
Oct 19, 2010, 14:16
 
Never cared for this series. Boring as hell. At least they didn't screw up Oblivion.
71.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 19, 2010, 13:47
71.
Re: Fallout: New Vegas Diaries, Launch Details Oct 19, 2010, 13:47
Oct 19, 2010, 13:47
 
nin wrote on Oct 19, 2010, 12:36:
Let's see:

Strategy Informer, 8.5/10.

Eurogamer, 9/10.

PCGamer, 84/100.

Computer and Videogames, 8.1/10.

IGN UK, 9.0/10.

Escapist Magazine, 4/5.

Destructoid, 9.0/10.


I'd say it looks fine to me...


The scores don't matter, games like Fable get 9's and 10's across the board. The content of the reviews is whats important and for the most part they seem to agree that the game has bugs but nothing so earth shattering that it ruins the experience. It's a more fleshed out version of Fallout 3 with a better combat system, better balancing, more character personality and so on. In general it seems like the game Fallout 3 should have been.

To the guy below, if you think a 100+ hour experience is an expansion pack then I don't know how you'll ever get anything enjoyable out of this gaming industry.
Avatar 51617
70.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 19, 2010, 13:27
70.
Re: Fallout: New Vegas Diaries, Launch Details Oct 19, 2010, 13:27
Oct 19, 2010, 13:27
 
Meh. $60 expansion pack. Don't care how long it is, it's not a new game if there's almost nothing different about it.

And waiting twelve hours in to actually get to Vegas? BS.

I'll grab it when it's on sale maybe.
69.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 19, 2010, 13:27
69.
Re: Fallout: New Vegas Diaries, Launch Details Oct 19, 2010, 13:27
Oct 19, 2010, 13:27
 
apparently you have to unlock the music via finding new radio stations

i hardly ever use the radios.. its kinda interesting counterpoint to eerie dungeon levels tho
68.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 19, 2010, 13:23
68.
Re: Fallout: New Vegas Diaries, Launch Details Oct 19, 2010, 13:23
Oct 19, 2010, 13:23
 
RollinThundr wrote on Oct 19, 2010, 12:42:
My only complaint so far there's only like 4 or 5 songs, and they get repetitive REAL fast.
Oh god no.

I applaud Fallout 3 for trying to be authentic with its "fallout scare"-era music, but I absolutely hate nearly that whole era of music.

Now New Vegas has an even smaller selection? I'm hoping that we'll at least have some talk radio or classical music, or at least some option besides a small selection of songs.
67.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 19, 2010, 12:42
67.
Re: Fallout: New Vegas Diaries, Launch Details Oct 19, 2010, 12:42
Oct 19, 2010, 12:42
 
space captain wrote on Oct 19, 2010, 11:40:
Eldaron Imotholin wrote on Oct 19, 2010, 11:36:
Here's a conclusion from a random review I read:

thats the review by the guy that didnt even play the game - he mentions nothing about new features at all or anything about the differences between it and f3 in relation to f1 and f2

and arent you the guy thats talking about how awesome Arcania Gothic 4 is?? that pretty much invalidates any opinion of RPGs you might have, sorry

He also went on and on about how "great" Risen was previously and thats certainly not true either.

After 6 hours or so, its a much more polished, better written and voice acted fallout 3 with a better focused story. My only complaint so far there's only like 4 or 5 songs, and they get repetitive REAL fast.
66.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 19, 2010, 12:36
66.
Re: Fallout: New Vegas Diaries, Launch Details Oct 19, 2010, 12:36
Oct 19, 2010, 12:36
 
Dev wrote on Oct 19, 2010, 12:02:
Ecthelion wrote on Oct 19, 2010, 08:44:
You won't always get the disc on the day of release
Last time I did that (order online by a retailer), I didn't get it until more than a week after release. It was an order from gamestop, and was a big release, starcraft 2.
I've had something similar happen in-store at Gamestop too. I remember back when I used to shop from that store, they would often get games a day after the release date, and even then they were likely to be sold out by the time I made it to the store.

I think the problem there is Gamestop, not online ordering. I've never had a problem with Amazon unless the distributor had an issue getting the game packaged and shipped out (which I've only seen happen with imported games, and even then only rarely).

Actually, it's funny that you mention Gamestop and SC2, because they shipped me the Collector's Edition on the day of release. I had meant to get it from Amazon, but by the time I ordered it Amazon was sold out. If I hadn't wanted the extra stuff I wouldn't have had any problem getting the regular edition from Amazon.
65.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 19, 2010, 12:36
nin
65.
Re: Fallout: New Vegas Diaries, Launch Details Oct 19, 2010, 12:36
Oct 19, 2010, 12:36
nin
 
The endscore is "Meh". A 3/5.
This is exactly what I expected this game would be. It had "Meh" all over it from the first moment I saw footage. Still the hype was so heavy it could kill hordes of gorillas if it'd drop on them.

I really think this is going to be an "I hate to say I told you so." situation in a few days. Just throwing it out there. We'll see.

Let's see:

Strategy Informer, 8.5/10.

Eurogamer, 9/10.

PCGamer, 84/100.

Computer and Videogames, 8.1/10.

IGN UK, 9.0/10.

Escapist Magazine, 4/5.

Destructoid, 9.0/10.


I'd say it looks fine to me...

64.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 19, 2010, 12:02
Dev
64.
Re: Fallout: New Vegas Diaries, Launch Details Oct 19, 2010, 12:02
Oct 19, 2010, 12:02
Dev
 
Ecthelion wrote on Oct 19, 2010, 08:44:
You won't always get the disc on the day of release
Last time I did that (order online by a retailer), I didn't get it until more than a week after release. It was an order from gamestop, and was a big release, starcraft 2.
63.
 
Re: Fallout: New Vegas Diaries, Launch Details
Oct 19, 2010, 11:40
63.
Re: Fallout: New Vegas Diaries, Launch Details Oct 19, 2010, 11:40
Oct 19, 2010, 11:40
 
Eldaron Imotholin wrote on Oct 19, 2010, 11:36:
Here's a conclusion from a random review I read:

thats the review by the guy that didnt even play the game - he mentions nothing about new features at all or anything about the differences between it and f3 in relation to f1 and f2

and arent you the guy thats talking about how awesome Arcania Gothic 4 is?? that pretty much invalidates any opinion of RPGs you might have, sorry
82 Replies. 5 pages. Viewing page 1.
Newer [  1  2  3  4  5  ] Older