Steam Passes 30M Users

Valve announces that Steam has surpassed the 30 million account mark. Here's word on some of what this represents:
During the past 12 months the platform had year-over-year new user growth of 178%, pushing the total number of active accounts to over 30 million, with over 1,200 games now offered. Peak simultaneous player numbers were also up to over three million, with over six million unique gamers accessing Steam each day.

In addition to new user growth, Steam sales during the trailing 12 months increased by more than 200%, putting it on track for a sixth straight year of realizing over 100% year-over-year growth in unit sales. To meet this demand, the Steam infrastructure has been increased and now has ability to run at 400Gps, enough bandwidth to ship a digitized version of the Oxford English Dictionary 92.6 times per second.
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Re: Steam Passes 30M Users
Oct 18, 2010, 20:07
Prez
 
44.
Re: Steam Passes 30M Users Oct 18, 2010, 20:07
Oct 18, 2010, 20:07
 Prez
 
When I talk about the "value-add" component of Steam, I'm referring to the way I have Steam set up to auto-start whenever my PC is turned on. I have a gamer buddy I served in the military with who lives in Texas 1200 miles away - we talk using Steam chat about once a day, and play games together over it. The same with a guy who lives in Iowa. I'm not into the whole 'facebook social popularity contest' nonsense, but I find the social features of Steam indispensable. Steam makes it easy to play with these guys as if we were still at the same duty station.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."

"Universal compassion is the only guarantee of morality."
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           I agree!
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