Elemental: War of Magic Interview

Elemental interview on Big Download talks with Stardock's Brad Wardell and new senior producer Derek "Kael" Paxton about what Derek will bring to Elemental: War of Magic, Stardock's 4X strategy game. Here's a bit of what he has to say on the topic: "I think that Stardock is devoted to making Elemental great. I will contribute toward that goal, but I don't want to take anything away from the Elemental team that has been, and will continue to be, improving Elemental. My goal is to create a consistent vision for the final version of Elemental that is flexible enough to respond to feedback and ideas. Then to create an implementation plan that builds toward that vision while making sure the game remains playable and fun throughout. As for growing the audience and sales, if you make a great game I believe everything else takes care of itself."
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Re: Elemental: War of Magic Interview
Oct 14, 2010, 05:03
6.
Re: Elemental: War of Magic Interview Oct 14, 2010, 05:03
Oct 14, 2010, 05:03
 
I suppose that Stardock gets kudos for trying to do something to fix this POS. Still, it's hard to see how anyone could do anything to make things right, especially from the point of view of those who got burnt by pre-ordering or buying on day 0.

Two months since release and the AI still just largely sits in it's cities. The best news about the announcement that Paxton is taking over as producer is that Brad Wardell is allegedly going to work on the AI now. Give it a few more months and the AI may actually twitch on occasion.

The net effect is that by Christmas this game may be worth the $5 people pay when they pick it up from the bargain bin.

This whole fiasco just shows that if you poop in the soup just once, you ruin a good reputation that took nearly ten years to build and transform your fans into haters.
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Re: Elemental: War of Magic Interview
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