Back when games were longer and more complex, there were also a lot less games being released. Now we have new games coming out faster than we can play them.
I used to love older RPG's that seemed like you could play them forever, and simulations that you had to read a 1000 page manual and spend weeks to months training to get the basics. It actually made you feel like you accomplished something.
I guess now with shorter, easier games, they're making up for it by adding meaningless achievements.
"The only way anyone can live in peace is if they're prepared to forgive." - The Doctor