Diablo III Interview

Designing Diablo III on Eurogamer.net is an interview with Blizzard's Jay Wilson about progress on Diablo III, the upcoming action/RPG. Topics include the addition of crafting to the game, the role of artisans, limitations to item customization, lessons learned from the launch of StarCraft II, randomizing loot, more involved resource mechanics, whether they are looking to advance the genre, and more.
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Re: Diablo III Interview
Oct 8, 2010, 12:05
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Re: Diablo III Interview Oct 8, 2010, 12:05
Oct 8, 2010, 12:05
 
Elessar wrote on Oct 8, 2010, 10:20:
It honestly wouldn't be so bad if they didn't announce it 10 years ahead of time like a bunch of douches.

except that didnt happen

sequel to the 1997 hit PC game, Diablo.

Diablo II was one of the most popular games of 2000.

A sequel, Diablo III, was announced in 2008.
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