Luther wrote on Oct 6, 2010, 18:00:
I can post the code if you like.
Luther wrote on Oct 6, 2010, 10:06:
Gun cursor - do a ray intersection with scene, render at depth of intersection
Luther wrote on Oct 6, 2010, 08:45:
Games already have all the 3D data needed to make stereoscopic (sorry, too many syllables for your tiny overpaid brains? my apologies) images and have had for 20 odd years ,just as SVGA monitors have been 'HD' for 20 years.
Blue wrote on Oct 5, 2010, 19:31:zirik wrote on Oct 5, 2010, 18:35:
so how do they resolve the accuracy of headshots in stereoscopic mode? which hit box is used? the left or right?
Left head for the left gun, right head for the right one.![]()
CommunistHamster wrote on Oct 5, 2010, 11:51:
Why would you need new content for 3D anyway, I don't see the point of that disclaimer.