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Codies on F1 2010 AI

The Codemasters Forums have a response to user complaints about the artificial intelligence in Formula 1 2010, their new F1 racing sim, along with an acknowledgement that some issues players have identified will require patching. They do, however, refute accusations that the AI drivers don't actually navigate the course when out of the player view, though they do admit this is the case during practice & qualifying to accommodate the jump-to-sector feature and the fast-forward feature in this mode and explain a texture swapping issue that doesn't allow switching between car views during race replays. They also deny their AI is oversimplified, saying: "The AI system implemented in F1 2010 is very complex, and is certainly not scripted in any way." They also present a vigorous defense of their race AI: "As none of the above feature restrictions are relevant in the race itself, we DO NOT use any other systems in the race other than the AI cars all physically driving the race just as the player does. Other factors also contribute to the AI lap times and the variation in their race pace. These include race start behaviours, their ultimate race pace which takes into account elements such as fuel and tyre degradation, weather, conserving / cooling engines etc, their in and out laps in the pit stop phase and their finishing pace."

3. Re: Codies on F1 2010 AI Oct 1, 2010, 23:31 Burrito of Peace
Dirwulf wrote on Oct 1, 2010, 21:40:
PHJF wrote on Oct 1, 2010, 21:16:
Not scripted in any way? All computer AI at this point is entirely scripted. It's not AI at all.

What he means is its not following a scripted, linear path. The AI is making decisions based on the factors he stated, which means the same car should not behave the same in any two races, which they don't.

Oh but dear God is it ever obvious that the cars ARE following scripted, linear paths. In 7 races, I have yet to see a single car deviate off the perfect line. Ever. Even in the rain. In fact, I've seen one car hit and continue to bump the rear end of another car instead of doing the logical thing of overtaking the slower car.
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    Date Subject Author
  1. Oct 1, 21:16 Re: Codies on F1 2010 AI PHJF
  2. Oct 1, 21:40  Re: Codies on F1 2010 AI Dirwulf
>> 3. Oct 1, 23:31   Re: Codies on F1 2010 AI Burrito of Peace
  5. Oct 2, 02:33    Re: Codies on F1 2010 AI Reemul
  6. Oct 2, 04:50     Re: Codies on F1 2010 AI pagb
  12. Oct 2, 11:54      Re: Codies on F1 2010 AI briktal
  7. Oct 2, 07:18     Re: Codies on F1 2010 AI Burrito of Peace
  10. Oct 2, 09:53      Re: Codies on F1 2010 AI Quboid
  4. Oct 2, 00:23 Re: Codies on F1 2010 AI Porn-O-Matic
  8. Oct 2, 08:14 Re: Codies on F1 2010 AI space captain
  9. Oct 2, 09:16  Re: Codies on F1 2010 AI Burrito of Peace
  11. Oct 2, 10:32   Re: Codies on F1 2010 AI space captain
  13. Oct 2, 12:08    Re: Codies on F1 2010 AI Reemul
  15. Oct 2, 14:57    Re: Codies on F1 2010 AI Rigs
  16. Oct 2, 15:20     overstanding space captain
  14. Oct 2, 12:44 Re: Codies on F1 2010 AI RaZ0r!


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