Kotick on Bungie & Indies

Computer and Video Games quotes Activision CEO Bobby Kotick, who has made another of his head-scratching statements about the game industry. Presumably chuffed over Activision's ten-year deal with Bungie, Mr. Kotick calls Bungie "probably the last remaining high quality independent developer." CVG provides a brief list of the indies that one would deduce he does not think are high-quality: "Valve, Epic, Ninja Theory, Level-5, Insomniac, Foundation 9, Gearbox, Sucker Punch, Rebellion, and Terminal Reality." He also suggests that Activision alone has the publishing chops to match up with Bungie, saying of their publisher hunt: "But as they started to go and look at the obvious candidates, they realised that no company other than Activision had the skills that they needed to be successful for the vision of that product." Thanks joao.
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1.
 
Re: Kotick on Bungie & Indies
Sep 20, 2010, 15:23
1.
Re: Kotick on Bungie & Indies Sep 20, 2010, 15:23
Sep 20, 2010, 15:23
 
Hate is a strong word, but I really do hate this guy.
2.
 
Re: Kotick on Bungie & Indies
Sep 20, 2010, 15:37
Beamer
 
2.
Re: Kotick on Bungie & Indies Sep 20, 2010, 15:37
Sep 20, 2010, 15:37
 Beamer
 
Let's let Bungie make a game as an indie before we call them a great indie.

Sure, they were close to indie while with Microsoft, and sure, they're very likely to do something really damn cool, but let's let them at least announce something before we hand them the crown, Bobby.
3.
 
Re: Kotick on Bungie & Indies
Sep 20, 2010, 15:38
3.
Re: Kotick on Bungie & Indies Sep 20, 2010, 15:38
Sep 20, 2010, 15:38
 
It's sad, really, he has cornered himself into being a "publisher" and now he sees elements like direct2drive, steam, the app stores and onlive taking it from him, so all he is left with is bungie (which could have gone the route of activision back in the day but was too successful ;0) )

+ to compare valve, to epic, to terminal reality.. all so different..

I hope that activision's days are numbered and if not, at least koticks'
4.
 
Re: Kotick on Bungie & Indies
Sep 20, 2010, 15:45
Beamer
 
4.
Re: Kotick on Bungie & Indies Sep 20, 2010, 15:45
Sep 20, 2010, 15:45
 Beamer
 

It's sad, really, he has cornered himself into being a "publisher" and now he sees elements like direct2drive, steam, the app stores and onlive taking it from him, so all he is left with is bungie

Publishers will still be needed for a good, long while.
They aren't like record companies, which added no real value other than distribution and got clobbered.

Making a game takes bigtime serious money, and as a consumer investing in a game is costly and time-consuming. Neither of these are true for music, so music survives well without the recording companies.
But with games? You still need millions of capital to make it, and you need marketing to convince others to even take the time to download it (look at how many cool UDK demos are out there being ignored because too few want to bother downloading a 400MB-1GB on something they know nothing about.)

Until game design gets cheap and easy, which may be a very long time away, we'll need publishers to finance them and market them. You never know what'll happen, though. Albums used to take millions to record, who thought it'd be done by kids in their garage with a laptop? Movies used to take millions to film. It's still pretty true, but budgets are actually falling now with digital being much quicker and cheaper. And who would have thought a few years back that the two most powerful game engines (CryEngine 3 and UE3) would be available free?



All this aside, I think Bobby's comment is a bit of a cut at whatever the Infinity Ward guys' new studio is.
5.
 
Re: Kotick on Bungie & Indies
Sep 20, 2010, 15:52
5.
Re: Kotick on Bungie & Indies Sep 20, 2010, 15:52
Sep 20, 2010, 15:52
 
Sorry but Rebellion and Terminal Reality are high quality independents? Have they seen Bloodrayne and Rogue Warrior? While Ghostbusters was marginally decent, neither of these teams have put out anything well reviewed by either the gaming press or community in a long time.
Parallax Abstraction
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6.
 
Re: Kotick on Bungie & Indies
Sep 20, 2010, 15:58
Dev
6.
Re: Kotick on Bungie & Indies Sep 20, 2010, 15:58
Sep 20, 2010, 15:58
Dev
 
Blue:
"who has made another of his head-scratching statements about the game industry"

You have such a nice turn of phrase
7.
 
Re: Kotick on Bungie & Indies
Sep 20, 2010, 16:06
7.
Re: Kotick on Bungie & Indies Sep 20, 2010, 16:06
Sep 20, 2010, 16:06
 
It must be interesting living in Kodicks universe where he is God and all things revolve around him. After reading Sci-Am's article about psychopaths in this month's issue it seems pretty clear that Bobby is a clinical psychopath.

8.
 
Re: Kotick on Bungie & Indies
Sep 20, 2010, 16:23
8.
Re: Kotick on Bungie & Indies Sep 20, 2010, 16:23
Sep 20, 2010, 16:23
 
(look at how many cool UDK demos are out there being ignored because too few want to bother downloading a 400MB-1GB on something they know nothing about.)

Could you suggest some? I'm always up for trying experimental games.
9.
 
Re: Kotick on Bungie & Indies
Sep 20, 2010, 16:28
Beamer
 
9.
Re: Kotick on Bungie & Indies Sep 20, 2010, 16:28
Sep 20, 2010, 16:28
 Beamer
 
Could you suggest some? I'm always up for trying experimental games.

I think Hazard is easily the most experimental one out there.
http://udk.com/showcase-hazard
10.
 
Re: Kotick on Bungie & Indies
Sep 20, 2010, 16:39
10.
Re: Kotick on Bungie & Indies Sep 20, 2010, 16:39
Sep 20, 2010, 16:39
 
Fucking dipshit. I hope he gets Ebola.

Creston
Avatar 15604
11.
 
Re: Kotick on Bungie & Indies
Sep 20, 2010, 16:49
11.
Re: Kotick on Bungie & Indies Sep 20, 2010, 16:49
Sep 20, 2010, 16:49
 
I'm going to throw Bobby Kotick to the ground! Maaaaaaaaaaaaaaan.
The most exercise some people get is jumping to conclusions.
Avatar 18786
12.
 
Re: Kotick on Bungie & Indies
Sep 20, 2010, 16:50
12.
Re: Kotick on Bungie & Indies Sep 20, 2010, 16:50
Sep 20, 2010, 16:50
 
Exactly, how is Bungie an Indy - they never developed anything without Investment Money from a AAA Publisher! What is Kotick Smoking? The same thing as CVG thats for sure as...

Rebellion isn't an Indy, and neither is Gearbox nor Terminal Reality. Epic is selling their own Engine and made games for Microsoft (how is that INDY?)

Wow, that news is not only involving koticks usually nonsense, but is absolute nonsense all around. Way to go CVG
Avatar 54727
13.
 
Re: Kotick on Bungie & Indies
Sep 20, 2010, 16:51
13.
Re: Kotick on Bungie & Indies Sep 20, 2010, 16:51
Sep 20, 2010, 16:51
 
Beamer wrote on Sep 20, 2010, 15:45:

Publishers will still be needed for a good, long while.
They aren't like record companies, which added no real value other than distribution and got clobbered.

Making a game takes bigtime serious money, and as a consumer investing in a game is costly and time-consuming. Neither of these are true for music, so music survives well without the recording companies.
But with games? You still need millions of capital to make it, and you need marketing to convince others to even take the time to download it (look at how many cool UDK demos are out there being ignored because too few want to bother downloading a 400MB-1GB on something they know nothing about.)

Until game design gets cheap and easy, which may be a very long time away, we'll need publishers to finance them and market them. You never know what'll happen, though. Albums used to take millions to record, who thought it'd be done by kids in their garage with a laptop? Movies used to take millions to film. It's still pretty true, but budgets are actually falling now with digital being much quicker and cheaper. And who would have thought a few years back that the two most powerful game engines (CryEngine 3 and UE3) would be available free?


With digital distribution on PCs being the mainstream and at least viable on consoles, publishers aren't that necessary because venture capital can fill that gap(if necessary).

The only problem is when consumers require so called "triple A" titles. They're the Transformers of videogames, no innovation, just plenty of production value. That said, you can definitely make money without spending a billion on one title, just look at games like Mount and Blade, Braid, and Penumbra.

The problem is that too many developers try to remake the wheel rather than licensing existing technology(ex: building a new engine when Unreal is available). Development costs are much higher when you're building everything from scratch. Gone are the days when 8 out of 10 games on the market use Quake or Unreal derived engines, when solid games came out at a much faster pace and didn't break the bank to make or purchase. Games don't take "bigtime serious money" to make unless developers decide to go that route.
14.
 
Chuffed.
Sep 20, 2010, 16:56
14.
Chuffed. Sep 20, 2010, 16:56
Sep 20, 2010, 16:56
 
I had to look it up, and I am quite pleased about your usage of such an interesting word.

Chuffed!
15.
 
Re: Chuffed.
Sep 20, 2010, 17:03
15.
Re: Chuffed. Sep 20, 2010, 17:03
Sep 20, 2010, 17:03
 
rist3903 wrote on Sep 20, 2010, 16:56:
I had to look it up, and I am quite pleased about your usage of such an interesting word.

Chuffed!

Have a chufty badge.
16.
 
Re: Chuffed.
Sep 20, 2010, 17:09
nin
16.
Re: Chuffed. Sep 20, 2010, 17:09
Sep 20, 2010, 17:09
nin
 

Oh, fuck it, I'll behave for one day...
17.
 
Re: Chuffed.
Sep 20, 2010, 17:13
17.
Re: Chuffed. Sep 20, 2010, 17:13
Sep 20, 2010, 17:13
 
nin wrote on Sep 20, 2010, 17:09:
Oh, fuck it, I'll behave for one day...

I'm chuffed!
Stephen "Blue" Heaslip
Blue's News Publisher, Editor-in-Chief, El Presidente for Life
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18.
 
Re: Kotick on Bungie & Indies
Sep 20, 2010, 17:14
18.
Re: Kotick on Bungie & Indies Sep 20, 2010, 17:14
Sep 20, 2010, 17:14
 
My dick is the last remainhing high quality sex organ.
Avatar 54622
19.
 
Re: Kotick on Bungie & Indies
Sep 20, 2010, 17:15
19.
Re: Kotick on Bungie & Indies Sep 20, 2010, 17:15
Sep 20, 2010, 17:15
 
I dislike that man. Why cant he sod off and screw up the carpet industry, or the godl mining industry. keep him away from games, anyway.
I sometimes pine for the days before the games 'industry' made enough money to attract his kind.
I wish people running this industry were actually real gamers, not just bank managers.
20.
 
Re: Chuffed.
Sep 20, 2010, 17:16
nin
20.
Re: Chuffed. Sep 20, 2010, 17:16
Sep 20, 2010, 17:16
nin
 
I'm chuffed!

You should be! Print it out and hang it on the wall!

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