If you can defeat all enemies with sufficient skill, the horror element is greatly diminished.Eldaron Imotholin
I remember Ravenhold in HL2 and if you speak the truth, and many indeed think it's the scariest moment in a game ever, than it says more about the HL2 public than about that game being scary. Because scary it was not.. as I nuked the hell out of every pseudo-threat in that map.
The scariest moments in video games for me that come immediately to mind: Doom Cyberdemon, HL2 Ravenholm roof runners, and the L4D Tank. The scary elements had a few components: hearing the sound of the Cyberdemon's hooves or the roof runner's clattering or the roar of the tank the first time and thinking, OMG, WTF is THAT?!?
Then facing said creatures and finding out they were nearly impossible to hit/kill and did massive damage to you when they did strike you. Having to come up with a new way of dealing with said creatures you had never experienced in the heat of battle added yet another component. For me, the fear comes because
my weapons have become emasculated. The game has built me up as a superhero, then takes it all away with these supercreatures.
'I am' is reportedly the shortest sentence in the English language. Could it be that 'I do' is the longest sentence? - GC