Yeah my native language isn't English, though i am usually quite able to make a point. But such subjective high reference Topic like that, i think in a different language, sucks to convert that
Yes, that is exactly it - They force you to act counter to your human nature. There is absolutely NO REASON why we would go insane looking at some Enemies. Scared yes, but Insane? Theres not many things that can influence your mental state by just looking. In fact, to us hardened gamers the outlook of seeing one of these things for real would likely overwhelm any fear, and make good cash if you got your handy cam with you (you could call it, i don't know, Cloverfield....
Obviously we don't play ourselves in Amnesia, but i don't Understand why we go insane by looking at things (or in the darkness? Whats up with that? Darkness is Safety and protection, as any Thief can attest you.)
Wait.. am I nitpicking? Well tis not a bad game anyway, but its not surprising it doesn't sell truckloads - let me ask a nice evil question, would you say you had "fun" playing Amnesia? Or was it stressful?
I would classify it as mostly stressful as i found that i was incompatible with the game design. I am an 100% completion kind of guy when it comes to exploring, i explore, every single nook and cranny of a level (doesn't mean i find everything, but at least i try ;p). This is clearly not how Amnesia should be played. So maybe i just met my ultimate "Incompatible" game type.