Never tried this game, but I get the impression with the talk of state of the art graphics and sound, it takes a beefy machine. In general, only 10% to 30% of gamers have beefy machines, probably only 10% state of the art machines.
Why build a niche game with limited appeal, if your company's life depends on it? The piracy issue doesn't seem to hold up at all, if it's good people will buy it period. Since it's getting good reviews, the problem is it's a niche title and most likely requires horsepower most gamers don't have.
Portal was/is a niche title but they were able to transcend niche due to very accessible controls and story, I don't get the impression Amnesia is as accessible.
My suggestion is make it more accessible by creating a lower graphic setting so more people can run the game, then have a STEAM sale. STEAM monitors the hardware you can check to see what their average gamer can run.
I remember back when Bioshock was released they refused to release a Shader 2.0 version and att STEAM said only 40% of their gamers could run Shader 3.0. Bioshock tried to blame piracy too, instead of the ignorant design choices and DRM.
‘What is this bullshit that you people are doing?’
The worst criminal in human history, undeniably.
Beating and Gassing Americans for Jesus!
Ain't no tweetin, in jail jammies!