Valve Interviews

PC Gamer now offers some interviews conducted during a visit to Valve's headquarters to observe what they are up to. They talk with Gabe, Doug, and Erik about why Valve would want to make a Half-Life movie themselves. They also interview programmer Josh Weier and writer Erik Wolpaw "on their insane Portal 2 ideas." Finally, their interview with Jonathan Sutton discusses why Alien Swarm was a free release: "This is an experiment for Valve to see what would happen if we released a free game, with all of the tools and the SDK, and we could see what results came out of it, how quickly people start using the tools and building things with it. Historically Valve have had great success with mods, from Counterstrike to TF, so this was really something they wanted to encourage, so that’s why we did it for free."
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Re: Valve Interviews
Sep 13, 2010, 00:26
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Re: Valve Interviews Sep 13, 2010, 00:26
Sep 13, 2010, 00:26
 
Oh for fuck's sake that's a boring question with a boring answer that Valve will give. Stop pretending like asking that question now will make them magically reveal information that they haven't yet revealed.

Valve is obviously taking their time to craft the next Half-Life game into something much more involved than they ever intended an "Episode Three" to be. This notion that some people present - that they still haven't accepted that the episodic model is a failure for the Half-Life franchise - is stupid considering that they've already admitted as much.


The next Half-Life will come whenever the next Half-Life will come. It's not like they've stopped releasing games since the Orange Box. In the meantime, there are far more interesting things to ask Valve about, and those things are prevalent throughout the entirety of all these PC Gamer interviews.

Also: "Gabe the human blimp." Nice. A bit insecure with yourself, are we?

This comment was edited on Sep 13, 2010, 10:51.
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