130,000 APB Players

Insolvent developer Realtime Worlds announces subscriber numbers for APB: All Points Bulletin, saying the open-world crime game has 130,000 registered users, saying the game's "unique business model sees paying players averaging $28 per month, a combination of game time and user to user marketplace trading." Joint administrator Paul Dounis reflects on these data: "These are healthy numbers and reflect positively on APB as a ongoing concern. They prove this is a very enjoyable game, which is shown by the average player daily playtime and an ARPPU (Average Revenue per Paying User) that is highest of any game out there."
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27.
 
Re: 130,000 APB Players
Aug 25, 2010, 16:03
Kxmode
 
27.
Re: 130,000 APB Players Aug 25, 2010, 16:03
Aug 25, 2010, 16:03
 Kxmode
 
dsmart wrote on Aug 25, 2010, 12:00:
kxmode wrote on Aug 25, 2010, 00:57:
Derek I already said that in an earlier post, with less words: "Registered users doesn't mean anything. What matters is active users."

Yah, but your point was different than mine because active users still doesn't mean squat because being active does not mean that you're spending an ARPPU of $28 per month. It just means that you've bought - and are playing the game. BIG difference.

Good point.
"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
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26.
 
Re: 130,000 APB Players
Aug 25, 2010, 12:00
26.
Re: 130,000 APB Players Aug 25, 2010, 12:00
Aug 25, 2010, 12:00
 
kxmode wrote on Aug 25, 2010, 00:57:
dsmart wrote on Aug 24, 2010, 22:26:
This pure bullshit.

They're making an ARPPU of $28 per "paying player" and they're closing?

Here's why: only a small fraction of those "paying players" are part of that 130K number. Which is EXACTLY why RTW is dead and on the verge of being sold because, quite simply, they're NOT making money from those "paying players".

No matter how you spin this, they blew through $100m through pure hubris and unmatched incompetence and had nothing to show for it.

Derek I already said that in an earlier post, with less words: "Registered users doesn't mean anything. What matters is active users."

Yah, but your point was different than mine because active users still doesn't mean squat because being active does not mean that you're spending an ARPPU of $28 per month. It just means that you've bought - and are playing the game. BIG difference.
Game developers are just human beings who happen to make games for a living. If you want to hold us up to higher standards of conduct, then go ahead
...but don't be surprised if we don't uphold them
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25.
 
Re: 130,000 APB Players
Aug 25, 2010, 00:57
Kxmode
 
25.
Re: 130,000 APB Players Aug 25, 2010, 00:57
Aug 25, 2010, 00:57
 Kxmode
 
dsmart wrote on Aug 24, 2010, 22:26:
This pure bullshit.

They're making an ARPPU of $28 per "paying player" and they're closing?

Here's why: only a small fraction of those "paying players" are part of that 130K number. Which is EXACTLY why RTW is dead and on the verge of being sold because, quite simply, they're NOT making money from those "paying players".

No matter how you spin this, they blew through $100m through pure hubris and unmatched incompetence and had nothing to show for it.

Derek I already said that in an earlier post, with less words: "Registered users doesn't mean anything. What matters is active users."
"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
Avatar 18786
24.
 
Re: 130,000 APB Players
Aug 25, 2010, 00:38
24.
Re: 130,000 APB Players Aug 25, 2010, 00:38
Aug 25, 2010, 00:38
 

This pure bullshit.


Don't feel left out dsmart, this will be the general consensus for your MMO shortly enough.
23.
 
Re: 130,000 APB Players
Aug 24, 2010, 22:41
23.
Re: 130,000 APB Players Aug 24, 2010, 22:41
Aug 24, 2010, 22:41
 
dsmart wrote on Aug 24, 2010, 22:26:
They're making an ARPPU of $28 per "paying player" and they're closing?

Here's why: only a small fraction of those "paying players" are part of that 130K number. Which is EXACTLY why RTW is dead and on the verge of being sold because, quite simply, they're NOT making money from those "paying players".

Exactly, I'm part of the 130,000 registered users but the only money I ever spent on the game was the $50 to download it from Steam. So the guys who are actually playing it hardcore, paying the monthly fee and purchasing some virtual items, are the "paying" customers.

There's probably about 200 "paying players" bringing in a whopping $5,600 a month.


I've already mentioned before that I liked the game. But I rarely play any MMO's past the first month, and I've never played an MMO past 2 months. I've also never bought DLC (outside of collections/GOTYs) or participated in any form of microtransaction.

If you have a good game I'll buy it off of Steam, that's the only way I do business nowadays.
Avatar 17249
22.
 
Re: 130,000 APB Players
Aug 24, 2010, 22:26
22.
Re: 130,000 APB Players Aug 24, 2010, 22:26
Aug 24, 2010, 22:26
 
This pure bullshit.

They're making an ARPPU of $28 per "paying player" and they're closing?

Here's why: only a small fraction of those "paying players" are part of that 130K number. Which is EXACTLY why RTW is dead and on the verge of being sold because, quite simply, they're NOT making money from those "paying players".

No matter how you spin this, they blew through $100m through pure hubris and unmatched incompetence and had nothing to show for it.
Game developers are just human beings who happen to make games for a living. If you want to hold us up to higher standards of conduct, then go ahead
...but don't be surprised if we don't uphold them
Avatar 9141
21.
 
Re: 130,000 APB Players
Aug 24, 2010, 20:10
21.
Re: 130,000 APB Players Aug 24, 2010, 20:10
Aug 24, 2010, 20:10
 
If the game is not named WOW then its going the FUCK OUT OF BUSINESS and firing all the developers although most of them don't need fired because they are all Indian or Chinese.

That's the current state of the MMO business. You guys act like you expect an MMO to actually make it.
DON'T LIKE MY COMMENTS?!? THEN STOP RELEASING GARBAGE.
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20.
 
Re: 130,000 APB Players
Aug 24, 2010, 19:14
20.
Re: 130,000 APB Players Aug 24, 2010, 19:14
Aug 24, 2010, 19:14
 
Hellbinder wrote on Aug 24, 2010, 16:20:
it is utterly ridiculous that a game that makes 3.5 million dollars a month somehow cant pay the bills...

our world has gone completely mad... everything is topsy turvy.

I enjoy your posts Hellbinder

You say what I sometimes feel, sometimes I want to punch myself (you), but I think you may be right overall.

Thumbs up

On topic, is there a free demo for this? I would definitely like to try before buy.
19.
 
Re: 130,000 APB Players
Aug 24, 2010, 17:57
19.
Re: 130,000 APB Players Aug 24, 2010, 17:57
Aug 24, 2010, 17:57
 
So he's proud that they are the most expensive MMO on the market and their model is basically costing their customer base an average of $28 a month.

Even more of a reason not to play this game.
Avatar 33180
18.
 
Re: 130,000 APB Players
Aug 24, 2010, 17:56
18.
Re: 130,000 APB Players Aug 24, 2010, 17:56
Aug 24, 2010, 17:56
 
The game ships with 50 hours...not 90.


But I don't see how they're making money. I have a friend that has the game paid up till January just from selling crap he got in game....the way RTW benefits from in game transactions between players is by taking a percentage, ala PayPal/Ebay, from each transaction.


The $28 number doesn't actually mean RTW makes the full $28...they only collect a percentage from the transactions.
17.
 
Re: 130,000 APB Players
Aug 24, 2010, 17:51
17.
Re: 130,000 APB Players Aug 24, 2010, 17:51
Aug 24, 2010, 17:51
 
It just seems crazy... how can expenses for a game like this not be covered from initial sales and 3.5 million bucks a month?

The Whales name is Bob.
16.
 
Re: 130,000 APB Players
Aug 24, 2010, 17:22
sir
16.
Re: 130,000 APB Players Aug 24, 2010, 17:22
Aug 24, 2010, 17:22
sir
 
IIRC the game, as it ships, allows you to play for 90 hours in the action districts, after which you have to pay through the nose for more play time. The average APB junkie would tear through those 90 hours in about a week, because in that game power leveling = bigger, better, badder guns to own the nubs with.
Avatar 17694
15.
 
Re: 130,000 APB Players
Aug 24, 2010, 16:23
nin
15.
Re: 130,000 APB Players Aug 24, 2010, 16:23
Aug 24, 2010, 16:23
nin
 

Hellbinder, what is this world coming to??????


Fuckity fuck fuck fuck!

14.
 
Re: 130,000 APB Players
Aug 24, 2010, 16:20
14.
Re: 130,000 APB Players Aug 24, 2010, 16:20
Aug 24, 2010, 16:20
 
it is utterly ridiculous that a game that makes 3.5 million dollars a month somehow cant pay the bills...

our world has gone completely mad... everything is topsy turvy.
The Whales name is Bob.
13.
 
Re: 130,000 APB Players
Aug 24, 2010, 16:00
Kxmode
 
13.
Re: 130,000 APB Players Aug 24, 2010, 16:00
Aug 24, 2010, 16:00
 Kxmode
 
Tumbler wrote on Aug 24, 2010, 15:14:
You guys are missing the point. They're saying players pay an average of $28 per month. It's not exactly $28 per month. It means some are paying more than $28 and others are paying less, but after they averaged things out that's what they got.

Would someone mind explaining how the average is above $15 a month? I know this game is played by the hour as opposed to a flat monthly fee, but what does $28 a month equal in game time, what are players getting for that average cost?

I don't know. Talk to Realtime Worlds. I'm just playing Devil's advocate with the math.
"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
Avatar 18786
12.
 
Re: 130,000 APB Players
Aug 24, 2010, 15:21
12.
Re: 130,000 APB Players Aug 24, 2010, 15:21
Aug 24, 2010, 15:21
 
Tumbler wrote on Aug 24, 2010, 15:14:
Would someone mind explaining how the average is above $15 a month? I know this game is played by the hour as opposed to a flat monthly fee, but what does $28 a month equal in game time, what are players getting for that average cost?

There is a flat fee option for unlimited time.
Then there is the pay per block of 20 hours or whatever, option.

So if they are doing that, and buying/selling stuff in the store... it will be more than a monthly fee.

Right in the article blurb it says: "a combination of game time and user to user marketplace trading"

In other words... their "unique" business model fucks the average user out of $28 per month.
Get your games from GOG DAMMIT!
Avatar 19499
11.
 
Re: 130,000 APB Players
Aug 24, 2010, 15:16
11.
Re: 130,000 APB Players Aug 24, 2010, 15:16
Aug 24, 2010, 15:16
 
kxmode wrote on Aug 24, 2010, 14:40:
You guys are missing the point. They're saying players pay an average of $28 per month. It's not exactly $28 per month. It means some are paying more than $28 and others are paying less, but after they averaged things out that's what they got.
Then I say an average amount of the users are god damned batshit stupid.
10.
 
Re: 130,000 APB Players
Aug 24, 2010, 15:14
10.
Re: 130,000 APB Players Aug 24, 2010, 15:14
Aug 24, 2010, 15:14
 
You guys are missing the point. They're saying players pay an average of $28 per month. It's not exactly $28 per month. It means some are paying more than $28 and others are paying less, but after they averaged things out that's what they got.

Would someone mind explaining how the average is above $15 a month? I know this game is played by the hour as opposed to a flat monthly fee, but what does $28 a month equal in game time, what are players getting for that average cost?
9.
 
Re: 130,000 APB Players
Aug 24, 2010, 14:40
Kxmode
 
9.
Re: 130,000 APB Players Aug 24, 2010, 14:40
Aug 24, 2010, 14:40
 Kxmode
 
You guys are missing the point. They're saying players pay an average of $28 per month. It's not exactly $28 per month. It means some are paying more than $28 and others are paying less, but after they averaged things out that's what they got.
"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
Avatar 18786
8.
 
Re: 130,000 APB Players
Aug 24, 2010, 12:52
8.
Re: 130,000 APB Players Aug 24, 2010, 12:52
Aug 24, 2010, 12:52
 
You pay close to $30 a month plus you have to pay $50 to start an account? No thanx. And isn't the first month supposed to be free? How are players averaging $30 spent in the first month?

If the game was free to play, free to start an account, etc, this might be worth looking into...but I'm looking at $10 to play personally, not into this $30 a month crap.
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