Gratuitous Space Battles Expansion Plans

The Gratuitous Space Battles Website announces plans for an expansion that will add new campaigns to add some context and remove some of the gratuitousness in the strategy/sim/management space combat game. Word is: "The game will not care if you have any earlier DLC or not. If you do, you will face fleets built from those extra races, but if not, you just get enemy fleets built from the original 4 fleets." Here's a bit more:
The GSB campaign is a singleplayer 'conquer-the-galaxy' style game, where you build up vast space fleets and kick interstellar ass. Rather than set, pre-determined fleets to battle against, the game utilises the fleets designed by other GSB players to provide an endless variety of opponent, so you will be pitted against real carbon-based intelligence on every step of your path to galactic dominance. The GSB campaign is not a full 4X game, but a contextual 'wrapper' for GSB that introduces new strategic concerns such as crew and cash shortages, repairing ships between battles, the need for construction and repair facilities, and the ability to issue a retreat order mid-battle.
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Re: Gratuitous Space Battles Expansion Plans
Aug 18, 2010, 15:26
6.
Re: Gratuitous Space Battles Expansion Plans Aug 18, 2010, 15:26
Aug 18, 2010, 15:26
 
I got it recently on a Steam sale. I had fun with it. I liked tweaking the ships and formations to get just a few more points. I didn't mind not being able to control the action at all.


Some things I had problems with. I found that even setting my fighters caution to 99% they'd still die before returning to a repair module. Increasing the number of fighters didn't seem to fix this. I messed around with Frigates a bit but ended up not bothering with them. I also found myself wanting more and unique modules. I also found myself sticking with the hulls with the most modules and hard points regardless of hull bonuses.
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