Jagged Alliance Online Announced

bitComposer Games and gamigo announce Jagged Alliance Online, a browser-based MMORPG continuation of the tactical role-playing series. The game is being developed by Cliffhanger Productions for release next year, and presumably beta testing will commence soon, as they are offering beta signups on the Jagged Alliance Website as well as to attendees of Gamescom. There is also a new Facebook Page for the game, and here's a bit from the announcement:
Jagged Alliance Online will be built around the familiar Jagged Alliance games mechanics, which are a mixture of turn-based battles and real-time action. The player takes control of a group of soldiers, commanding them from an isometric perspective to complete tasks in order to earn cash as well as renown. If a player wants to stay on top, mercenaries will need to be trained and equipped with better weapons. If that's not quite enough, then mercenaries can be borrowed from friends or alliances can be formed with other players.
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8.
 
Re: Jagged Alliance Online Announced
Aug 19, 2010, 09:22
Beamer
 
8.
Re: Jagged Alliance Online Announced Aug 19, 2010, 09:22
Aug 19, 2010, 09:22
 Beamer
 
Browser based can work.
If Deadly Games was rereleased browser-based I'd probably be all over it. That's a perfect example of how these mechanics can lend themselves well to being browser based.
Then again, I think the whole game can function browser-based pretty well. Simple graphics, depth elsewhere.


I also remember multiplayer not being much fun in DG. I'd love to see multiplayer work like so:
1) The ranks of MERC being built up heavily (and likely randomized.) You're now bidding with other people for mercenaries. You can hire for X missions, or make offers for mercs currently under contract for when the contract ends.
2) Missions also being bid-based. There's some scouting info, a difficulty rating, an intel quality rating (intel isn't always accurate), etc. People bid for the missions. Winner is the person with the best rep, lowest offer, and perhaps some form of guarantee. Makes you really balance how much you want to spend and whether missions are worthwhile.

The issue with #2 is people want instant action, not lengthy bid processes. So maybe the bids can be high prestige missions, yet there are plenty of instant-launch missions waiting as well, for set amounts of cash and prestige. Maybe you need to do the bid missions to unlock certain things, like membership into better guilds, etc.
7.
 
Re: Jagged Alliance Online Announced
Aug 19, 2010, 05:58
7.
Re: Jagged Alliance Online Announced Aug 19, 2010, 05:58
Aug 19, 2010, 05:58
 
Beamer wrote on Aug 18, 2010, 16:38:
Everyone attempting a proper JA3 has been talentless hacks and all attempts have inevitably failed.

I'm happier letting it be buried.

This, however, could be kind of fun. It slight change, and fortunately not really an MMO from the sound of it. Could be something to pick up quickly, do a few missions, etc.

Agree with "be buried"...it`s been in death throes long enough.
Browser based , however, sod that. Game of this depth and scope?
Can`t see it happening without mucho ahem, streamlining. Just write your own plz, leave this venerable corpse alone...
6.
 
Re: Jagged Alliance Online Announced
Aug 18, 2010, 19:29
6.
Re: Jagged Alliance Online Announced Aug 18, 2010, 19:29
Aug 18, 2010, 19:29
 
Bumpy wrote on Aug 18, 2010, 15:33:
Loved JA series. Could care less about an online version. Give me a proper JA3 SP game please!!!

+1. Please let's get a good JA3!!!!!
5.
 
Re: Jagged Alliance Online Announced
Aug 18, 2010, 16:38
Beamer
 
5.
Re: Jagged Alliance Online Announced Aug 18, 2010, 16:38
Aug 18, 2010, 16:38
 Beamer
 
Everyone attempting a proper JA3 has been talentless hacks and all attempts have inevitably failed.

I'm happier letting it be buried.


This, however, could be kind of fun. It slight change, and fortunately not really an MMO from the sound of it. Could be something to pick up quickly, do a few missions, etc.
4.
 
Re: Jagged Alliance Online Announced
Aug 18, 2010, 15:33
4.
Re: Jagged Alliance Online Announced Aug 18, 2010, 15:33
Aug 18, 2010, 15:33
 
Loved JA series. Could care less about an online version. Give me a proper JA3 SP game please!!!
3.
 
Re: Jagged Alliance Online Announced
Aug 18, 2010, 14:32
Prez
 
3.
Re: Jagged Alliance Online Announced Aug 18, 2010, 14:32
Aug 18, 2010, 14:32
 Prez
 
I cheered at "Jagged Alliance", then jeered at "Online".

This is the second game I know of that's releasing as a turn-based browser game (Iron Grip Marauders being the other). At least it kind of makes sense with JA, which has always been turn-based.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."

"Universal compassion is the only guarantee of morality."
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2.
 
Re: Jagged Alliance Online Announced
Aug 18, 2010, 13:54
2.
Re: Jagged Alliance Online Announced Aug 18, 2010, 13:54
Aug 18, 2010, 13:54
 
It is NOT a MMO, there is no persistence. More like a browser based Diablo.
1.
 
Re: Jagged Alliance Online Announced
Aug 18, 2010, 12:55
1.
Re: Jagged Alliance Online Announced Aug 18, 2010, 12:55
Aug 18, 2010, 12:55
 
The news sounded good until the word "browser-based" came
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