THQ announcesWarhammer 40,000: Dawn of War II - Retribution, a standalone expansion for their sci-fi real-time strategy sequel they expect to release for Windows PCs in the first quarter of next year. Word is Retribution will allow you to choose between several races in the solo campaign, as they say: "Taking place years after the events in Dawn of War II: Chaos Rising, this title allows players to choose their perspective with the first multiple-race single player campaign in the Dawn of War II series. The first race to be revealed is the savage Orks, but no matter which race is chosen players will be taken on an epic journey through each story arc, revealing the answers to many questions left open in previous Dawn of War titles." They also add: "As well as the single player campaign, Retribution will feature new multiplayer units, maps and an entire new playable faction when it ships." The news is accompanied by a gameplay trailer which is also embedded below.
Slink wrote on Aug 17, 2010, 15:11: I have to admit, at first I wasn't too pleased with the way they handled Dawn of War 2, but after playing it I got hooked and found it entirely engrossing, and all other RTS games seem old in comparison.
I don't understand though how you can like the gameplay in Company of Heroes but not Dawn of War 2. They're pretty similar.
If you mean the multiplayer, no one really has a problem with that. I can't speak for him but when I bitch about DoW2, its about the singleplayer. Dawn of War 2 isn't even a real RTS in singleplayer, it's like some bizarre mashup of a poor mans Diablo and some budget Hero RTS for 10 year olds. You control extremely limited numbers of troops at best. The only "strategy" is basically finding cover and item pickups. The expansion was an improvement and return to form in some respects but after the base games SP campaign should have been free.
Company of Heroes had some "squad" missions but for the most part missions would open up after an introductory and allow you to make/control enough units to form some measure of a strategy game.
They released the multiplayer in a horrifically broken state for DoW II with a show stopper bug that made units permanently eat population cap. Then they didn't bother patching it for a full 2 months. Relic has good core mechanics but tends to fail at balance and QA (I don't think they even bother testing before pushing stuff out the door.)