NKD wrote on Aug 9, 2010, 18:10:
Did people actually expect them to develop a fully featured space sim game along side the RPG they are already making? Come on now. Anyone who is surprised by this did it to themselves.
PropheT wrote on Aug 9, 2010, 04:04:Slashman wrote on Aug 8, 2010, 17:45:
Correct. The average MMO player does not want to deal with complexity. Otherwise they would be playing other games.
Err, what?
MMO's are some of the most complex games out there today. There's more to know with even a "simple" one like WoW than with the vast majority of games available today...even that one is complex enough to almost require forum visits just to see what abilities work best for what and in what way you need to manage stats/gear/crafting/abilities/talents and so on.
maddog wrote on Aug 8, 2010, 21:34:Where are the mods and maps? I didn't know SW:Battlefront were moddable! I still have the games!
I'm surprised at the hate towards Battlefront and BF2. I loved the flight portion of 2. Battling it out in space then docking and accomplishing goals inside the ship, I had a good time with it.
And the games were always modable so new maps and skins continue to come out.
MD
Slashman wrote on Aug 8, 2010, 17:45:
Correct. The average MMO player does not want to deal with complexity. Otherwise they would be playing other games.
Jonny wrote on Aug 8, 2010, 19:13:
Anyone remember all the complaining about how hard the turret minigame was in KotoR? That was literally just lead target and click LMB.
Ray Marden wrote on Aug 8, 2010, 16:31:
I think it makes a lot of sense from the perspective of MMOGs and/or casual players.
I was actually pleasantly surprised that they were going to included space ombat in the first place, but I did immediately wonder how complex it would be. As it stands, a lot of gamers have trouble with straightforward ideas like "Don't stand in fire" so it seems peculiar that they would toss in 3D, joystick-controlled space combat.
It certainly can't have a massive impact on the game.
Something that is on rails or otherwise simplified seems to make more sense if they're aiming at a wider, more casual segment of the market.
Curious as to what the final details are,
Ray